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Re: May's bounty - conversion/upgrade processes
Posted: Wed May 27, 2009 3:19 pm
by Olaf
Jettclecto wrote:an obvious KoL cross-reference
Not obvious at all, actually. Unless you mean to say that having gold is a WoW reference.
Meat as a currency is a KoL reference. Metal named after meat is not.
Re: May's bounty - conversion/upgrade processes
Posted: Wed May 27, 2009 7:57 pm
by Jesus
1) Elemental Rebalancing - Forget that nonsense you learned in chemistry, every object is made up of the four elements, and the balance between them is what gives things their unique properties. With your mastery of the elements, you are now able to tamper with that balance. Hope you know what you're doing.
2) Molecular Meddling - You can only take things apart and reassemble them in so many different ways in the macro scale. But with an electron microscope here and a nanobot there... well, you can make shiny new toys out of the stuff you've already got.
3) Canadium - cold
Cranium - phychic
Electrum - electric
Thompsium - acid (after Hunter S. Thompson)
Venerabum - sonic (If it's too loud, you're too old)
Terracottite - brittle (to be combined with other things as in
modern body armor)
Pedantium - large number of minor effects
Ireite - +melee (play on Pyrite)
Pandamonium - random effects (watered-down version of what makes the Dreampants and Sports bra)
Re: May's bounty - conversion/upgrade processes
Posted: Wed May 27, 2009 8:20 pm
by Ryme
Shouldn't pandamonium make you better at kung fu? Skadoosh!
Re: May's bounty - conversion/upgrade processes
Posted: Wed May 27, 2009 8:28 pm
by MagiNinjA
Pentium. Obviously taken from Intel, but also can be a derivative of "pent up anger" or "penta-" as in 5.
Re: May's bounty - conversion/upgrade processes
Posted: Thu May 28, 2009 4:33 pm
by zillow
cowardium or (cowardicium) - makes items that increase foe toughness
audacium or (audacitium) - makes items that decrease foe toughness
potencium - increases strength
obstinacium - 25% chance of not being defeated on a 'killing' blow
acutium or (acuticium) - increases dodge
Re: May's bounty - conversion/upgrade processes
Posted: Thu May 28, 2009 6:54 pm
by the SUPERnaturalist
"tinker"
1. add rocket fuel
2. light match and blow object up
3. ????
4. cool new stuff!
Re: May's bounty - conversion/upgrade processes
Posted: Fri May 29, 2009 3:24 pm
by TheK3vin
the SUPERnaturalist wrote:"tinker"
1. add rocket fuel
2. light match and blow object up
3. ????
4. cool new stuff!
5. ????
6. You thought I was going to say "Profit!" here, didn't you?
7. Profit!
Re: May's bounty - conversion/upgrade processes
Posted: Fri May 29, 2009 4:16 pm
by MagiNinjA
By the way, the month is wrapping up very quickly so if you've got ideas, get 'em out here. You've got only 3 days (including today) left, so make it quick. Unless Ryme wants this to extend.
Re: May's bounty - conversion/upgrade processes
Posted: Fri May 29, 2009 4:40 pm
by The Leopard
Elemental power: Raggedy Annealing
Gadgeteer power: Particle Exceleration
Metals:
Crepusculum
Kelvar (maybe a cold metal as opposed to infernium's heat)
Aurichalcum
Obsidium
Quarksilver
Based on the periodic table, you could upgrade titanium to zirconium, and then to hafnium. (Either a whole sheet of hafnium or half a sheet of wholenium).
Lots of great ideas have been posted already. Nice work, everybody!
- The Leopard
Re: May's bounty - conversion/upgrade processes
Posted: Sun May 31, 2009 8:21 pm
by Ryme
Okay, I'm going to call this closed. Obviously it'll take me a few days to go through the list and pick out some of the top candidates. I'll post here as soon as I've got some decisions. Thanks to everyone who submitted entries!
Re: May's bounty - conversion/upgrade processes
Posted: Thu Jun 04, 2009 3:39 pm
by MagiNinjA
Omnomnomnium was a favored one. You forgot that.
Disclaimer: Val is a liar.
Re: May's bounty - conversion/upgrade processes
Posted: Thu Jun 04, 2009 4:16 pm
by Jesus
If you're going to spoil things, at least get them right, Val.
1. ballsium (234)
2. ballsium (235)
3. ballsium (238)
4. ballsium (571) (an apparent play on U-571)
Re: May's bounty - conversion/upgrade processes
Posted: Thu Jun 04, 2009 6:19 pm
by TheK3vin
I'd like to take a moment to thank everybody else who participated. This the second bounty win I've been involved in, and I'd like to announce I will no longer be participating.
This may be shocking, but I want a chance for the little people to achieve their dreams too. After all, who is to say that just because you're so awesome, nobody else should be able to do well in life?
Also- be willing to make compromises. You won't see Cock-and-Ballsium in the game- Ryme's still the boss and you need to concede to certain things. You may feel like God- but there are always people a /bit/ higher than you on the ladder of success.
Re: May's bounty - conversion/upgrade processes
Posted: Thu Jun 04, 2009 11:00 pm
by Muhandes
Valera forgetting to take her pills again, tsk tsk
Re: May's bounty - conversion/upgrade processes
Posted: Fri Jun 05, 2009 3:25 pm
by TheK3vin
Jettclecto wrote:bullshitium
Sorry, contest's over.
Re: May's bounty - conversion/upgrade processes
Posted: Fri Jun 05, 2009 5:42 pm
by MagiNinjA
I think the bullshitium went to his and Val's heads.
Re: May's bounty - conversion/upgrade processes
Posted: Mon Jun 08, 2009 9:21 pm
by Ryme
I have decided on the metals I'm going to use. I have not decided whether it's better to spill all their names now, or wait until it's implemented and then let people find them. Just wanted to let people know progress is being made.
Re: May's bounty - conversion/upgrade processes
Posted: Mon Jun 08, 2009 9:39 pm
by Cristiona
I'd say wait. I mean, it'll only be about two weeks, right?
Re: May's bounty - conversion/upgrade processes
Posted: Tue Jun 09, 2009 12:40 am
by darkzumi
I hope one of my things was chosen! Probably not though.
Re: May's bounty - conversion/upgrade processes
Posted: Tue Jun 09, 2009 10:29 pm
by Carygon Nijax
1- Annoying-Tantric Alquemia
2- Annoying Aristotelic- Relicuarismia
Metals:
Uh.... ehh
Uut
Uup
Uui
Uux
Uuc
Re: May's bounty - conversion/upgrade processes
Posted: Wed Jun 10, 2009 4:59 am
by Satan
Didn't you read? Ryme closed it, May ended :/ And metals have already been selected :/
Re: May's bounty - conversion/upgrade processes
Posted: Wed Jun 10, 2009 6:05 am
by Corrupt Shadow
Satan, we all know that CN's a little... "slow"...
Re: May's bounty - conversion/upgrade processes
Posted: Thu Jun 11, 2009 6:18 am
by Carygon Nijax
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Who are you calling...
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BANANAS
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slow???
Re: May's bounty - conversion/upgrade processes
Posted: Sun Jun 21, 2009 9:13 pm
by Ryme
The first bits of this went live today. As you'll see, the Elemental skill is Metalmorph. I think Fly Die 0 suggested Metamorph, but I figured sticking the L in there made it a little more fun. They'll still get credit for the suggestion, though.
The two metals thus far invoked are cryonite (Mighty Coyote) and Cavorite (Bienenstock).
There shall be more to come as soon as I can get it ready.
Re: May's bounty - conversion/upgrade processes
Posted: Mon Jun 22, 2009 4:15 pm
by MagiNinjA
You think you would've won purely by the power of your personality?
Re: May's bounty - conversion/upgrade processes
Posted: Wed Jun 24, 2009 12:07 am
by Sanjuro
Congratulations, Fly Die O, Bienenstock, and Mighty Coyote!
Re: May's bounty - conversion/upgrade processes
Posted: Sun Jun 28, 2009 8:42 pm
by Ryme
With the newest skill comes another round of credits:
Rykar - catalyze
The Supernaturalist - Polysteel
JazzTap - Tritanium
-----
I've got more elements planned, but probably will break for a bit first. In the meantime I'll put together some thank-you packages for the contest winners thus far.
Re: May's bounty - conversion/upgrade processes
Posted: Sat Jul 18, 2009 1:29 pm
by Ryme
I'm always terrible at wrapping this contests up. Probably shouldn't have them at all, but I hope people find them fun, and I do get good game-improving things out of them. Anyway, I've decided on what will be the eventual total metal use, even though a number of them won't be implemented for a while. Wanted to get rewards out to those who earned it, just so I could kind of close this up.
Prize winners are:
Fly Die 0 - Metalmorph
Rykar - catalyze
cryonite (Mighty Coyote)
Cavorite (Bienenstock)
Polysteel (The Supernaturalist)
Tritanium (JazzTap)
Illuminum (Started with Cristiona's Illudium and then decided to change it a bit, but she gets credit)
Paladinum (well, this one is me)
Byzantium (sanjuro)
Pentium (Magininja)
Malkamite (seventhcross)
Those 9 will be the hero crafting metals, once I eventually add paladinum, byzantium, pentium, and malkamite.
Winners get a prize box that will give them 10 of each metal, including the 4 unimplemented ones.
Re: May's bounty - conversion/upgrade processes
Posted: Sat Jul 18, 2009 10:42 pm
by MagiNinjA
No omnomnomnium love?