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Re: Minor bugs
Posted: Wed Jan 19, 2011 11:32 am
by Lxndr
well, my sidekick has been kidnapped, so I imagine I can't use the MBM until I rescue her anyway.
Re: Minor bugs
Posted: Wed Jan 19, 2011 10:32 pm
by Jesus
Didn't scan the thread, so I don't know if this has already been brought up, but...
smashed wrecker/ wrecked smasher is automatically going to the "I'm sorry, I didn't get that. What do you want to do?" message as soon as you encounter him. I know he's got some unique text, because I can see it before the page refreshes.
Re: Minor bugs
Posted: Thu Jan 20, 2011 12:33 am
by Muhandes
Jesus wrote:Didn't scan the thread, so I don't know if this has already been brought up, but...
smashed wrecker/ wrecked smasher is automatically going to the "I'm sorry, I didn't get that. What do you want to do?" message as soon as you encounter him. I know he's got some unique text, because I can see it before the page refreshes.
Are you sure this isn't some script you are running? Because I managed to get the description - it's in the wiki.
Re: Minor bugs
Posted: Thu Jan 20, 2011 9:16 pm
by Jesus
I don't run any scripts.
It's been going on since retcon rolled out, and it's only with those guys in the Tavern... but it doesn't happen with every drunkard pairing, so with retcon making them random it's something I tended to forget about. If it was something on my end, shouldn't it be happening with other enemy encounters?
Re: Minor bugs
Posted: Thu Jan 20, 2011 10:04 pm
by Ryme
The way those are coded, I don't think it's possible for one set to behave differently than the others. The only differences are a little bit of text, and I don't think text could force a page reload like that. But I'll check their descriptions. Can anyone else duplicate?
Re: Minor bugs
Posted: Sun Jan 23, 2011 8:05 pm
by Corrupt Shadow
When trying to recycle "all" of nothing (by accident) it puts this up:
Workbench - Recyclonizer
Warning: mysql_num_rows() expects parameter 1 to be resource, boolean given in /home/twilight/public_html/recyclonizer.php on line 90
Warning: mysql_fetch_array() expects parameter 1 to be resource, boolean given in /home/twilight/public_html/recyclonizer.php on line 91
You seem to be trying to add zero or fewer of that item, which doesn't make any sense.
Re: Minor bugs
Posted: Wed Feb 02, 2011 10:56 am
by NardoLoopa
In Chat: "top1214 sent you an item."
From: top1214 (# 10284) — [reply] — [delete]
Date: 2011-02-02 10:54:52
top1214 just hit you with a snowball. Paff!
I'm thinking this could be a bit more dramatic in the chat message, maybe.
Re: Minor bugs
Posted: Sat Feb 05, 2011 5:12 pm
by Muhandes
Image for dance pants needs cleanup
Edit: corrected, please remove
Re: Minor bugs
Posted: Sat Feb 05, 2011 5:19 pm
by Ryme
I can't see anything wrong with that image. What are you seeing?
Re: Minor bugs
Posted: Sat Feb 05, 2011 10:29 pm
by Cristiona
Things seem somewhat busier on Teeter Street tonight. A quick glance indicates a few other heroes seem to be patrolling Teeter Street this evening.
Schrodinger's Teeter Street?
Re: Minor bugs
Posted: Sat Feb 05, 2011 11:01 pm
by Ryme
I may need to rephrase it a touch, but that's telling you two different things.
Re: Minor bugs
Posted: Sun Feb 06, 2011 9:20 am
by Muhandes
thistle hurt you more than it hurts me doesn't do damage per round as it's supposed to do (and kudos for the plural, made me chuckle)
Re: Minor bugs
Posted: Mon Feb 07, 2011 7:47 am
by Muhandes
Muhandes wrote:Image for dance pants needs cleanup
There's a smudge on the right side. I'm too lazy to upload an image, but if you still can't see it I will.
Edit: corrected, please remove. I also believe Cris's report above about the hyde text was corrected.
Re: Minor bugs
Posted: Mon Feb 07, 2011 7:49 am
by Muhandes
Mag-Wai warrior's popup isn't working
Re: Minor bugs
Posted: Mon Feb 07, 2011 11:57 am
by Muhandes
Image for powdered gingko also needs a bit cleanup
Edit: Corrected, feel free to remove
Re: Minor bugs
Posted: Tue Feb 08, 2011 12:44 am
by Muhandes
It seems like "Big Trouble" and "Alphabet Soup" are added for 60 minutes plus your turn length.
However, it seems that unlike regular turn length which is limited by 4 minutes, this can be less than 4 minutes.
Re: Minor bugs
Posted: Tue Feb 08, 2011 3:32 pm
by Lxndr
This is a typo, but it is not a spelling error NOR a grammatical error. Hopefully this is a good place for it:
the Game Manual (section "Character stats and info") claims that the heroing day starts at 7pm. However, also in the Manual, in the section entitled "Time, Turns and Adventures" it says 6pm.
6pm is what actually happens in the game
(barring Precompetion)
This may be confusing to new players, or returning ones.
Re: Minor bugs
Posted: Wed Feb 09, 2011 2:52 am
by Kurg
Not sure whetever it's appropriate to bring it up here but - the polytechnic tunic description mentions 'being able to resist four different kinds of elements', but the item only grants fire resistance.
Wiki listed it as giving resist to fire, ice, electric and acid - perhaps it actually did in the past but was nerfed and the description left the same?
edit: so either the description could be changed or (which I'd prefer) the resistance to four elements be put in, although if 10% is too much it could be 5% or something like that.
Re: Minor bugs
Posted: Sat Feb 12, 2011 9:41 am
by Kurg
Shikao wrote:RNG swing makes nice source of income - buy for 20, sell for 114, profit 94 a piece =]
Unless it's supposed to be like this, but I highly doubt it =P
Weird but not exactly abusable as buying it takes a turn(and 94 profit for a turn spent isn't very impressive).
Re: Minor bugs
Posted: Sat Feb 12, 2011 5:04 pm
by Ryme
I've adjusted the price down a touch, but will leave the swing with higher resale as a +chips adventure for the observant. At the new price it's not out of line with the zone.
Re: Minor bugs
Posted: Sat Feb 12, 2011 5:07 pm
by Ryme
Kurg wrote:Not sure whetever it's appropriate to bring it up here but - the polytechnic tunic description mentions 'being able to resist four different kinds of elements', but the item only grants fire resistance.
Wiki listed it as giving resist to fire, ice, electric and acid - perhaps it actually did in the past but was nerfed and the description left the same?
edit: so either the description could be changed or (which I'd prefer) the resistance to four elements be put in, although if 10% is too much it could be 5% or something like that.
I think this got typoed way back when I rejiggered some of the bonuses. Surprising it made it this long before being noticed. Set back the way it was.
Re: Minor bugs
Posted: Sat Feb 12, 2011 5:12 pm
by Ryme
Muhandes wrote:Image for powdered gingko also needs a bit cleanup
Got the two images, thanks. I upgraded my OS about a month ago, and apparently it's recalibrated my monitors. I'm having trouble seeing some of this stuff. Maybe I'll get used to it, or there may be more of this in the future.
Re: Minor bugs
Posted: Sun Feb 13, 2011 6:04 am
by Muhandes
Ryme wrote:Muhandes wrote:Image for powdered gingko also needs a bit cleanup
Got the two images, thanks. I upgraded my OS about a month ago, and apparently it's recalibrated my monitors. I'm having trouble seeing some of this stuff. Maybe I'll get used to it, or there may be more of this in the future.
The only reason I'm seeing them is that when they are uploaded to the wiki they are magnified so everything shows up.
Re: Minor bugs
Posted: Mon Feb 14, 2011 8:51 am
by Muhandes
TNT can do 0 damage. In my case it was against triumphant and terrible titan, but I supposed any foe with physical resistance will do.
Re: Minor bugs
Posted: Tue Mar 15, 2011 2:12 pm
by lazyfire
I don't know if this is a bug or feature, but +chip sidekicks (tested with Extortionist and Noble) don't have any effect on non-combats while skills and equipment do.
Ex. In the Golden Wooden Nickel with +50% from items and skills and the Extortionist which gives +30%, all combats showed an 80% increase while the Jackpot! non-combat only gave a 50% increase.
Re: Minor bugs
Posted: Sun Mar 27, 2011 2:42 am
by Cristiona
It seems that +FT doesn't apply to the Stranglers. If it doesn't apply to them, it probably doesn't apply to Battle of the Bands or April Fool's foes.
Re: Minor bugs
Posted: Sun Mar 27, 2011 10:58 pm
by Cristiona
This bug also expresses itself with the Majestic Nobel. Testing on my alt, her chip drops on the rooftops went from 172 to 316 simply by shrugging off Nature vs. Nurture.
Re: Minor bugs
Posted: Fri Apr 08, 2011 9:16 pm
by Cristiona
It seems Fast Learner lets you use SQUID discs, even when you don't have a player. You get poor returns (got 1 XP from two Forgotten Etiquettes), but still...
Re: Minor bugs
Posted: Sun Apr 10, 2011 8:37 pm
by Cristiona
Cristiona wrote:It seems Fast Learner lets you use SQUID discs, even when you don't have a player. You get poor returns (got 1 XP from two Forgotten Etiquettes), but still...
Curiouser and curiouser.
Just used a 30 Days to Greater Humility without a player. Expected gain is 30-40. I got 3.
Re: Minor bugs
Posted: Sun Apr 10, 2011 8:41 pm
by Cristiona
Yeah yeah yeah, multiposting, but...
Fast Learner, with no points, adds 10% to your player's effectiveness. Is seems that Fast Learner, with no player, still gives you its bonus, which is why I got 10% of the value for '30 Days...' It seems it's counting as a player, and then giving you its bonus to your current player. In other words, 0+10%.
Re: Minor bugs
Posted: Mon Apr 11, 2011 8:05 pm
by Ryme
Fast Learner bug should be fixed.
Re: Minor bugs
Posted: Tue Apr 12, 2011 5:41 am
by Harry Dresden
Has the sidekick + sidekick increasing buff/item bug been fixed? I don't want to use Nurture vs Nature or my judo kid gloves if they're negating any positive effects.
Re: Minor bugs
Posted: Tue Apr 12, 2011 6:31 am
by Ryme
not yet. I only know it applies to chips, not necessarily to anything else.
Re: Minor bugs
Posted: Tue Apr 12, 2011 2:16 pm
by Harry Dresden
From my own testing, it looks like the Smuggler isn't impacted.
Re: Minor bugs
Posted: Tue Apr 12, 2011 9:22 pm
by Cristiona
Minor protection missing with the new computer tricks: while converting codes, you can swap out the computer you're using. It doesn't alter the decrypting time, and there isn't a reason to do so (unless you wanted to Retcon mid-decrypt, I guess), but it probably should be locked out like with mangled data plates.
Re: Minor bugs
Posted: Tue Apr 12, 2011 10:16 pm
by Ryme
Fix pushed. Good catch.
Re: Minor bugs
Posted: Sun Apr 24, 2011 10:37 am
by Lxndr
I have no idea if this is expected behaviour or not:
https://docs.google.com/leaf?id=0BwIOpd ... YTlm&hl=en
But I was getting negative chips dropping from a certain noncombat adventure in the Back of the House. That should lead to a folder of screenshots in Google Documents.
Re: Minor bugs
Posted: Sun Apr 24, 2011 11:00 am
by Ryme
Negative chips are never expected behavior. I've had one other report. Looking into it.