Sure, I'll take a shot...
I started at 7pm with a bedtime of 4pm. 2 levels, 4 fancy lattes, and 200-something (300?) turns laters, and I've pulled a 24-hour crime fighting bender. That's what I get for not playing for about a month, I guess.
All night long
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- Cristiona
- Posts: 5118
- Joined: Sun Apr 08, 2007 1:01 am
- Location: the Conservatory with the lead pipe
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Heh. Pity I don't have any screen shots from when we got more time per night, had no cap on banked turns, and had no bedtime.
I think 48 hours of non-stop crime fighting was my record.
And then there was the time when I turned time backwards three weeks... >_>
Don't get any ideas, that loophole was fixed long ago.
I think 48 hours of non-stop crime fighting was my record.
And then there was the time when I turned time backwards three weeks... >_>
Don't get any ideas, that loophole was fixed long ago.
The churches are empty / The priest has gone home / And we are left standing / Together alone
--October Project: "Dark Time"
--October Project: "Dark Time"
It had to do with resting, I believe. Someone else can come up with the details. ><SlightlyEvil wrote:I'm curious. What exactly was the loophole? If it was fixed, there's no harm in describing it.
As to playing way past bedtime, I remember hitting 8:30 of the next day, way back when. I don't get levelups anymore, and no screenshots, sorry.
Have a nice day.
- Cristiona
- Posts: 5118
- Joined: Sun Apr 08, 2007 1:01 am
- Location: the Conservatory with the lead pipe
- Contact:
That was one of them, but that was more just abusing adrenaline rushes. Turning back time was indeed from resting, like Icy said. Back when level 50 meant it took -30 seconds to rest.Ryme wrote:I think it had to do with being able to transmogrify more than once per day, though.
The churches are empty / The priest has gone home / And we are left standing / Together alone
--October Project: "Dark Time"
--October Project: "Dark Time"
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