Coordinated spading effort
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Re: Coordinated spading effort
Seems like I am spading alone again... oh well.
Thanks to bamse for supplying me with some gum, I've started spading gumshoe.
So far it doesn't look much:
+10% 23/24
+12% 49/50
+13% 19/20
+14% 23.25 (< 11%)
+15% 200/200
I got worried that my data was poisoned so I started all over again:
13% 33/34
14% 124/125
15% 450/450
Seems like repeating wasn't necessary.
Thanks to bamse for supplying me with some gum, I've started spading gumshoe.
So far it doesn't look much:
+10% 23/24
+12% 49/50
+13% 19/20
+14% 23.25 (< 11%)
+15% 200/200
I got worried that my data was poisoned so I started all over again:
13% 33/34
14% 124/125
15% 450/450
Seems like repeating wasn't necessary.
Re: Coordinated spading effort
bump, gumshoe spaded. Not sure what next, but I'll post here when I decide.
Re: Coordinated spading effort
And the new iotm is the obvious next target for spading.
So far:
0% 50/50
-5% 50/50
-10% 250/250
So far:
0% 50/50
-5% 50/50
-10% 250/250
Re: Coordinated spading effort
Bump, 250 turns with -10% drop in the bay suggest smuggler is 35% drop rate or more. As I can't get my drop rate any lower I am out of ideas on how to spade this more accurately.
Any ideas welcome.
Any ideas welcome.
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Re: Coordinated spading effort
spade out how multi-item drops work?
spade out drop rate of a lower dropping item?
spade out drop rate of a lower dropping item?
=D
Re: Coordinated spading effort
Mu: just a hint. I think you're overlooking a technique for determining X.
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Re: Coordinated spading effort
just find someone who transmogged, and get them to spade whilst at level 10 or something
=D
Re: Coordinated spading effort
Yep, someone with lower level, maybe someone who transmorgified, will be able to do it.
Any volunteers? I think a level 10 would be ideal.
Any volunteers? I think a level 10 would be ideal.
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Re: Coordinated spading effort
/me coughs.
if only i had a script though!
/me coughs again.
/me breaks out in a fit of coughing
/me realizes i have a cold
/me takes some tylenol
/me coughs more
/me takes motrin
/me coughs
cough
if only i had a script though!
/me coughs again.
/me breaks out in a fit of coughing
/me realizes i have a cold
/me takes some tylenol
/me coughs more
/me takes motrin
/me coughs
cough
=D
Re: Coordinated spading effort
Either I'm missing something, or I'm reading too much in Ryme's words.
He said we are overlooking a very easy spading method. Now, the current method requires something like 1000 turns to spade a single item. I wouldn't call that very easy, in fact it's quite hard. It takes more than a week usually, for a single item.
Maybe lower level players get different messages when using it? Maybe there is some other aspect from which you can learn the item drop rate?
As for script, ask Satan.
He said we are overlooking a very easy spading method. Now, the current method requires something like 1000 turns to spade a single item. I wouldn't call that very easy, in fact it's quite hard. It takes more than a week usually, for a single item.
Maybe lower level players get different messages when using it? Maybe there is some other aspect from which you can learn the item drop rate?
As for script, ask Satan.
Re: Coordinated spading effort
Don't ask me for a script, don't have one. By easy, I think he more meant possible.
Re: Coordinated spading effort
Sorry, my mistake.
Personally I use the GM script published elsewhere in the forums, but it does not record the results. I was under the wrong impression that you have a better method.
Personally I use the GM script published elsewhere in the forums, but it does not record the results. I was under the wrong impression that you have a better method.
Re: Coordinated spading effort
I don't have one of those either. But what he meant was the iotm, the highly implausible script. Which I don't have a spare of. Nor would I give it to him if I did >.>
Re: Coordinated spading effort
I'm daft today, I should have understood that one.
If one isn't willing to donate for a script, one cannot help in this specific thing.
There are however plenty of other things that can be spaded if someone wants to help which require nothing but turns spent and open eyes.
If one isn't willing to donate for a script, one cannot help in this specific thing.
There are however plenty of other things that can be spaded if someone wants to help which require nothing but turns spent and open eyes.
Re: Coordinated spading effort
Muhandes wrote:
He said we are overlooking a very easy spading method. Now, the current method requires something like 1000 turns to spade a single item. I wouldn't call that very easy, in fact it's quite hard. It takes more than a week usually, for a single item.
Maybe lower level players get different messages when using it? Maybe there is some other aspect from which you can learn the item drop rate?
I didn't mean different method, per se. I just meant try under different conditions. Like not being maximum level, since that number is too high for your current techniques.
Re: Coordinated spading effort
Well, I guess it's back to the old way.
Anyway, I started crow:
0%: 97/100 (points at ~21%, but no proof of anything)
3%: 49/50
4%: 99/100 (less than 21%)
5%: 500/500 : 20%
Anyway, I started crow:
0%: 97/100 (points at ~21%, but no proof of anything)
3%: 49/50
4%: 99/100 (less than 21%)
5%: 500/500 : 20%
Re: Coordinated spading effort
Crow is done, 20%
Re: Coordinated spading effort
Started doing Red Eyes.
36/50 on 0% suggests -10%.
29%: 99/100
30%: 500/500, -5% it is
36/50 on 0% suggests -10%.
29%: 99/100
30%: 500/500, -5% it is
Re: Coordinated spading effort
After a lot of restarts and conceptual errors (I thought it MUST be at least -10%) Red Eyes is now spaded and it is only -5%.
As I can now do -20% I can spade up to +44%.
The main problem is that I am running out of Red Eye Mind Tricks. If anyone is willing to donate some it will be helpful.
As I can now do -20% I can spade up to +44%.
The main problem is that I am running out of Red Eye Mind Tricks. If anyone is willing to donate some it will be helpful.
Re: Coordinated spading effort
went back to the smuggler.
Already had 250 turns at -10%.
-15%: 50/50
-20%: 450/450
Seems like the smuggler is still beyond my reach for spading. It seems to be 45% or more at cap.
Already had 250 turns at -10%.
-15%: 50/50
-20%: 450/450
Seems like the smuggler is still beyond my reach for spading. It seems to be 45% or more at cap.
Last edited by Muhandes on Wed May 27, 2009 1:27 am, edited 1 time in total.
Re: Coordinated spading effort
Cannonball Tavern: 162 turns
Brawling drunkard: 79
Drunken brawler: 83
Brass knuckles: 19
Drop rate on the knucks is ~22.89%. Not enough data for a real percentage, but enough to know I'm not going to find what I'm looking for: an anchor with a drop rate lower than pearls, but high enough to be useful for further spading. Any suggestions?
Brawling drunkard: 79
Drunken brawler: 83
Brass knuckles: 19
Drop rate on the knucks is ~22.89%. Not enough data for a real percentage, but enough to know I'm not going to find what I'm looking for: an anchor with a drop rate lower than pearls, but high enough to be useful for further spading. Any suggestions?
Jesus (#229) | Solitude (#257)
Re: Coordinated spading effort
cosmic crystals from Through the Dimensional Gate. I'm pretty sure it's equal drop rate from everything there, and around 50%.
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Re: Coordinated spading effort
Initial 100 trips into the gate. 37/100 crystals found.Muhandes wrote:cosmic crystals from Through the Dimensional Gate. I'm pretty sure it's equal drop rate from everything there, and around 50%.
Gruesome Phantasm - 3/15
Transdimensional Fiend - 5/19
Ethereal Behemoth - 10/21
Multidimensional Terror - 7/17
Astral Shredder - 5/14
Pandimensional Horror - 7/14
I was working toward my collector badge and thought I'd run some numbers while I was at it. With no item find bonuses either...
Re: Coordinated spading effort
72 astral shredder / 25 crystals / 11 astral spline
69 ethereal behemoth / 27c / 12 etheral club
78 gruesome phantasm / 22c / 11 glob of goo
68 multidimensional terror / 28c
75 pandimensional horror / 27c / 10 pandimensional scepter
82 transdimensional fiend / 24c
444 combats + 153 crystals = ~34.5%
Not a lot of data, but it coincides closely with seventhcross's. Doesn't look promising, but I'll keep at it if there are no other anchor candidates.
69 ethereal behemoth / 27c / 12 etheral club
78 gruesome phantasm / 22c / 11 glob of goo
68 multidimensional terror / 28c
75 pandimensional horror / 27c / 10 pandimensional scepter
82 transdimensional fiend / 24c
444 combats + 153 crystals = ~34.5%
Not a lot of data, but it coincides closely with seventhcross's. Doesn't look promising, but I'll keep at it if there are no other anchor candidates.
Last edited by Jesus on Sat May 23, 2009 11:45 pm, edited 2 times in total.
Jesus (#229) | Solitude (#257)
Re: Coordinated spading effort
Enerbun globules from DDD are pretty common... I don't have much experience there, so I couldn't tell you if it's more/less than/the same as pearls... Of course, you'll need to be able to survive the scaling there pretty easily.
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Re: Coordinated spading effort
Lethargy Pills and Brick Gear exists for a reason...
The churches are empty / The priest has gone home / And we are left standing / Together alone
--October Project: "Dark Time"
--October Project: "Dark Time"
Re: Coordinated spading effort
I'll try that once I get back up to level 12. Fortunately, Solitude just happened to have 3 piles of bricks to make the equipment set, so I didn't have to go out of my way for that. In the meantime, I'll keep playing turns at the Gate and editing the results into my post above.
Jesus (#229) | Solitude (#257)
Re: Coordinated spading effort
Delta Delta Delta: 3500 turns
aquatic landshark bot (442) - 201 enerbun / 23 cybertronium / 24 mona lisa drivetrain / 20 plasteel plating
bass bot (412) - 205 enerbun / 25 mona lisa drivetrain / 32 Aquasson logo
Delta Queen (461) - 240 enerbun / 23 cybertronium / 52 strut bar
jellyfish bot (424) - 228 enerbun / 50 laser macrodiode
prowler (453) - 218 enerbun / 21 laser macrodiode / 41 mona lisa drivetrain
Rho Master (426) - 210 enerbun / 44 titanium plating
squid bot (457) - 237 enerbun / 24 cybertronium / 21 strut bar
Upsilon-Iota Bot (426) - 193 enerbun / 20 cybertronium / 46 strut bar
3500 combats + 1734 enerbun = ~49.54%
Looking at the variance between bots, I wouldn't be surprised if it was 50%. I'd try to confirm it the other way, but I'd have to farm for age pills and kangaroos. I'm having a little fun using Solitude for this, but that's a bit more involved than I want to get. I'll just keep plugging away with no +item. But at around 50%, that [ought to] make smuggler possible.
aquatic landshark bot (442) - 201 enerbun / 23 cybertronium / 24 mona lisa drivetrain / 20 plasteel plating
bass bot (412) - 205 enerbun / 25 mona lisa drivetrain / 32 Aquasson logo
Delta Queen (461) - 240 enerbun / 23 cybertronium / 52 strut bar
jellyfish bot (424) - 228 enerbun / 50 laser macrodiode
prowler (453) - 218 enerbun / 21 laser macrodiode / 41 mona lisa drivetrain
Rho Master (426) - 210 enerbun / 44 titanium plating
squid bot (457) - 237 enerbun / 24 cybertronium / 21 strut bar
Upsilon-Iota Bot (426) - 193 enerbun / 20 cybertronium / 46 strut bar
3500 combats + 1734 enerbun = ~49.54%
Looking at the variance between bots, I wouldn't be surprised if it was 50%. I'd try to confirm it the other way, but I'd have to farm for age pills and kangaroos. I'm having a little fun using Solitude for this, but that's a bit more involved than I want to get. I'll just keep plugging away with no +item. But at around 50%, that [ought to] make smuggler possible.
Last edited by Jesus on Wed Jun 24, 2009 10:33 pm, edited 28 times in total.
Jesus (#229) | Solitude (#257)
Re: Coordinated spading effort
Well, 450 turns with -20% item drop (assuming red-eye is indeed -5%), and still the smuggler never fails.
This puts him at +45% or more.
This puts him at +45% or more.
Re: Coordinated spading effort
Once I've farmed another couple The 'Swift and ...' trilogies, I'll put my main to bear at the Delta. He's got a lot more +item available to attack the enerbun drop rate the other way.
Jesus (#229) | Solitude (#257)
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Re: Coordinated spading effort
wow muh, way to completely disregard my previous spading. smuggler is at least 2.75% per level.
=D
Re: Coordinated spading effort
Sorry, I didn't see the details. Can you post what exactly you saw?the SUPERnaturalist wrote:wow muh, way to completely disregard my previous spading. smuggler is at least 2.75% per level.
Re: Coordinated spading effort
Keep in mind your data is invalid if you were using the model t-1000, judo gloves, emerald nectar >.>
Re: Coordinated spading effort
I *think* enerbun has a 50% drop rate, or close to it.
To verify, I'm starting with +95% item drop, and I'll work my way up from there.
+95% - 91/92
+96% - 80/81
+97% - 45/46
+98% - 500/500
Well, it's less than 51%... and since it's such a pain in the ass to get a nondrop with +98%, it suggests 50% drop rate (1.98*.49= 97.02%, while 1.98*.50= 99%). If necessary, I'm willing to go as far as 1000 turns. Past that, there's no point in going further; we know drop percentages are integers, and 49% will have been effectively eliminated.
Besides, 1.99*.50= 99.5%. That's ick.
To verify, I'm starting with +95% item drop, and I'll work my way up from there.
+95% - 91/92
+96% - 80/81
+97% - 45/46
+98% - 500/500
Well, it's less than 51%... and since it's such a pain in the ass to get a nondrop with +98%, it suggests 50% drop rate (1.98*.49= 97.02%, while 1.98*.50= 99%). If necessary, I'm willing to go as far as 1000 turns. Past that, there's no point in going further; we know drop percentages are integers, and 49% will have been effectively eliminated.
Besides, 1.99*.50= 99.5%. That's ick.
Last edited by Jesus on Thu Jun 11, 2009 10:39 pm, edited 6 times in total.
Jesus (#229) | Solitude (#257)
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Re: Coordinated spading effort
It's probably easier to borrow/make a spading multi. I'm sure people you know can you help you out. WINK WINK
Re: Coordinated spading effort
I could do it with Solitude, if I had any age pills and clockwork kangaroos on that account. I'd farm them myself, but at level 12 I figure it'd get destroyed at the Castle... and I wouldn't want to level it, because I'm having such an easy time in the Delta.
Other than that, Solitude wouldn't be able to spade the smuggler... but one thing at a time, I guess.
Other than that, Solitude wouldn't be able to spade the smuggler... but one thing at a time, I guess.
Jesus (#229) | Solitude (#257)
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Re: Coordinated spading effort
at level 10 with -10% item drop + smuggler i was still getting 100% drop rates on harbor pearls
=D
Re: Coordinated spading effort
Was the account you were testing on a naturalist? I assume it was your main, since it's a disposed on use IotM. And your main is a naturalist. And naturalists have a +15% items passive skill?
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Re: Coordinated spading effort
Satan wrote:Was the account you were testing on a naturalist? I assume it was your main, since it's a disposed on use IotM. And your main is a naturalist. And naturalists have a +15% items passive skill?
...........
fuck, it's 15?
=D
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