TH Greasemonkey thread 2.0
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Re: TH Greasemonkey thread 2.0
Doesn't look like an issue with round 0/1. I did a manual attack to advance it to Round 1, then started the script and it still used the recognizer bot twice before throwing stars.
Re: TH Greasemonkey thread 2.0
Just changed computer - TH autoadventure script (3.5.1 from user-scripts-mirror.org) doesn't seem to work on Firefox (newly downloaded version). The bit on the right with the options doesn't appear at all. Tried downloading 3.4.1 with no changes. The keyboard adventuring script works ok though. Any advice onhow to get it working? Thanks!
Re: TH Greasemonkey thread 2.0
Did you try the one posted by zillow a few posts back?
Re: TH Greasemonkey thread 2.0
Thanks XKiv, Couldn't download zillows script as Monkeyguts isn't working but your script a few scripts before it works. Thank you!
Re: TH Greasemonkey thread 2.0
Looks like my bet on monkeyguts backfired
I've made a new script and placed it on greasyfork:
https://greasyfork.org/en/scripts/20369 ... ult-status
I've made a new script and placed it on greasyfork:
https://greasyfork.org/en/scripts/20369 ... ult-status
Re: TH Greasemonkey thread 2.0
Zillow, is your version of the AA script available somewhere else? ZehduPikado in chat says monkeyguts doesn't even load anymore.
(and ping says 100% packet loss, destination host unreachable)
Should I just put my version up somewhere?
(and ping says 100% packet loss, destination host unreachable)
Should I just put my version up somewhere?
- Cristiona
- Posts: 5118
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- Location: the Conservatory with the lead pipe
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Re: TH Greasemonkey thread 2.0
Way late, but his script is here: http://userscripts-mirror.org/scripts/show/105495
Problem is, it's apparently not playing well with the current version of GM or something.
Problem is, it's apparently not playing well with the current version of GM or something.
The churches are empty / The priest has gone home / And we are left standing / Together alone
--October Project: "Dark Time"
--October Project: "Dark Time"
Re: TH Greasemonkey thread 2.0
Add these lines in the leading ("commented") block, (just before the "// ==/UserScript==" line):
Code: Select all
// @require https://gist.githubusercontent.com/arantius/3123124/raw/grant-none-shim.js
// @grant none
- Cristiona
- Posts: 5118
- Joined: Sun Apr 08, 2007 1:01 am
- Location: the Conservatory with the lead pipe
- Contact:
Re: TH Greasemonkey thread 2.0
Well, that returns the box, but with an awfully odd side effect: post combat, it's round -111. In combat, it's round -11. Either way, there's no start button, just Stop. Because the round counter's screwy.
The churches are empty / The priest has gone home / And we are left standing / Together alone
--October Project: "Dark Time"
--October Project: "Dark Time"
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