DittoHarry Dresden wrote:I like seeing the pre-cap values, because it tells me how much gear I could change out or which buffs I don't need to keep pumping PP into.
Search found 1127 matches: how+to+get+more+pp
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- Sun Aug 10, 2014 10:57 am
- Forum: Testing & Debugging
- Topic: Minor interface tweak requests
- Replies: 352
- Views: 1582518
Re: Minor interface tweak requests
- Sun Aug 10, 2014 8:55 am
- Forum: Testing & Debugging
- Topic: Minor interface tweak requests
- Replies: 352
- Views: 1582518
Re: Minor interface tweak requests
I like seeing the pre-cap values, because it tells me how much gear I could change out or which buffs I don't need to keep pumping PP into.
- Sun Aug 03, 2014 5:08 am
- Forum: Gameplay & Discussion
- Topic: Heirloom Derby
- Replies: 80
- Views: 289251
Re: Heirloom Derby
I definitely don't know how to speed run. Haven't even got my merit badge for that yet. ... it. "Consolation Prize" is probably the more apt term. Cheers! Kinak
- Sat Aug 02, 2014 8:02 pm
- Forum: Gameplay & Discussion
- Topic: Heirloom Derby
- Replies: 80
- Views: 289251
Re: Heirloom Derby
I definitely don't know how to speed run. Haven't even got my merit badge for that yet. Happy to have gotten a sweet 100 damage knife for my efforts though. Don't even think it has a level limit on it either.
- Sat Aug 02, 2014 12:17 am
- Forum: Gameplay & Discussion
- Topic: Heirloom Derby
- Replies: 80
- Views: 289251
Re: Heirloom Derby
Oops! Thanks HD. That's embarassing, I know how to drive an interwebs normally. Sigh. Some pretty darned fast times. Props to everyone who took part. ...
- Sun Jul 27, 2014 5:52 am
- Forum: Gameplay & Discussion
- Topic: Heirloom Derby
- Replies: 80
- Views: 289251
Re: Heirloom Derby
My point was that if we can't use math to solve it, then we have to rely on experience and ... do it once ever. Yes, doing math is generally more skill intensive than PQ (which only tests how long you can leave a window open). But I'd also count ...
- Fri Jul 25, 2014 7:45 am
- Forum: Gameplay & Discussion
- Topic: Heirloom Derby
- Replies: 80
- Views: 289251
Re: Heirloom Derby
... thing. It's very difficult to define exactly what's right, but ... condition, but can't really get rid of the reciprocal). Of course, ... configurations, it's much more difficult to solve Unless 1) you ... that really saves some time). How do you know that this is wrong?
- Thu Jul 24, 2014 12:43 pm
- Forum: Gameplay & Discussion
- Topic: Heirloom Derby
- Replies: 80
- Views: 289251
Re: Heirloom Derby
... this specific case, because it's too discrete. It works better when ... extension, like/dislike), because how else are you picking a metric for ... What objectives do we get as absolutely given? It's a balancing ... configurations, it's much more difficult to solve, especially ...
- Thu Jul 24, 2014 6:28 am
- Forum: Gameplay & Discussion
- Topic: Heirloom Derby
- Replies: 80
- Views: 289251
Re: Heirloom Derby
... works well in this specific case, because it's too discrete. It works better when you have a continuous ... (and, by extension, like/dislike), because how else are you picking a metric for "works well/better"? What objectives do we get as absolutely given?
- Wed Jul 23, 2014 3:53 am
- Forum: Gameplay & Discussion
- Topic: Heirloom Derby
- Replies: 80
- Views: 289251
Re: Heirloom Derby
... of skill in this case, because of how much extra mettle disproportionately ... (I would describe myseld as being more ambivalent about it; it's acceptable ... me, but if you have heirloom you get 4, and class you get 5, and the ... category, right? So it would have to be 9. You don't really need ...
- Tue Jul 22, 2014 5:11 am
- Forum: Gameplay & Discussion
- Topic: Heirloom Derby
- Replies: 80
- Views: 289251
Re: Heirloom Derby
... Noticing that and just adding more mettle to the run so that I can get a better place superficially, while barely ... skill points (every minute counts). Somehow I don't think that would be better. It's ...
- Mon Jul 21, 2014 10:06 pm
- Forum: Gameplay & Discussion
- Topic: Heirloom Derby
- Replies: 80
- Views: 289251
Re: Heirloom Derby
Ugh. Forgot how much I hate maso, even masoloom. Nommy's insane.
- Sun Jul 20, 2014 5:55 pm
- Forum: Gameplay & Discussion
- Topic: TH Greasemonkey thread 2.0
- Replies: 129
- Views: 386032
Re: TH Greasemonkey thread 2.0
Added opening support to the script, I'll be adding more features soon like use x item y times.
Also, while I was at it, fixed some issues the script was having with greasemonkey
But for now here it is with openings, let me know how you like it: https://monkeyguts.com/code.php?id=324
Also, while I was at it, fixed some issues the script was having with greasemonkey
But for now here it is with openings, let me know how you like it: https://monkeyguts.com/code.php?id=324
- Thu Jul 17, 2014 8:46 am
- Forum: Gameplay & Discussion
- Topic: Heirloom Derby
- Replies: 80
- Views: 289251
Re: Heirloom Derby
... why should it be that much more valuable when comparing speed runs? It's really easy to get 52 hours run with a fresh character ... you were better, just because that's how math works. Noticing that and just adding ...
- Mon Jul 14, 2014 5:49 pm
- Forum: Gameplay & Discussion
- Topic: TH Greasemonkey thread 2.0
- Replies: 129
- Views: 386032
Re: TH Greasemonkey thread 2.0
... would be checking if the foe name was one we get to have on a list and thus it'd be a match foe function ... that string for easier recognition) You and me both. How frustrating is it to have a buzzing swarm show up in ...
- Sat Jul 12, 2014 9:13 am
- Forum: Gameplay & Discussion
- Topic: TH Greasemonkey thread 2.0
- Replies: 129
- Views: 386032
Re: TH Greasemonkey thread 2.0
... been down for a few days now. Here's a link to a page describing the whole situation and workarounds: ... Long story short, for a while we'll be able to get everything from http://userscripts-mirror.org/ ... would require some serious modifications to how the script works so my alts will give ...
- Sun Jul 06, 2014 8:22 am
- Forum: Gameplay & Discussion
- Topic: Heirloom Derby
- Replies: 80
- Views: 289251
Re: Heirloom Derby
... sidekicks and skills. That said, I think it's exponentially easier to compete there than in an arena allowing sidekicks, skills, and items. The only advantage with Mettle is how the bonus skill points interact with low-skill runs... which just feels wrong ...
- Thu Jun 19, 2014 7:50 pm
- Forum: Gameplay & Discussion
- Topic: Computer Overhaul
- Replies: 10
- Views: 21638
Computer Overhaul
... pushed out a long-needed overhaul to the computer systems in game. The ... of back-end stuff so we can add more computers and software. One Computer ... power of that computer determines how many programs you can run on it. ... require less fiddly clicking to get what you want. As with all interface ...
- Fri May 23, 2014 5:32 pm
- Forum: Off the Wall
- Topic: Floors
- Replies: 3
- Views: 30513
Floors
I have a young Flemish Giant Rabbit. I am staying with family while I look for a place. Does anyone here happen to know how much it would be to replace a destroyed hallway carpet with hardwood flooring?
- Thu May 15, 2014 7:58 am
- Forum: Off the Wall
- Topic: Things to in DC when you're dea... errr, Visiting
- Replies: 16
- Views: 61731
Re: Things to in DC when you're dea... errr, Visiting
I know I'm late to the discussion, but I also live about an hour from DC (on the Northern Virginia side). ... food there is among the tastiest for the museums on the Mall. Ryme isn't joking about how good the food is at the National Gallery, either. It can be a challenge to find the ...
- Wed May 14, 2014 2:21 pm
- Forum: Off the Wall
- Topic: Things to in DC when you're dea... errr, Visiting
- Replies: 16
- Views: 61731
Re: Things to in DC when you're dea... errr, Visiting
I know I'm late to the discussion, but I also live about an hour from DC (on the Northern Virginia side). ... food there is among the tastiest for the museums on the Mall. Ryme isn't joking about how good the food is at the National Gallery, either. It can be a challenge to find the ...
- Sun May 11, 2014 2:20 pm
- Forum: Off the Wall
- Topic: Things to in DC when you're dea... errr, Visiting
- Replies: 16
- Views: 61731
Re: Things to in DC when you're dea... errr, Visiting
... member in the war. Well... there's a lot of symbolism in the wall, with how it's designed and all. From a distance it looks like a scar in the earth. ... really powerful. Seeing all those names. So many names. I don't mean to denigrate the soldiers who gave their lives in that war. I've just studied ...
- Sun May 11, 2014 5:35 am
- Forum: Off the Wall
- Topic: Things to in DC when you're dea... errr, Visiting
- Replies: 16
- Views: 61731
Re: Things to in DC when you're dea... errr, Visiting
... member in the war. Well... there's a lot of symbolism in the wall, with how it's designed and all. From a distance it looks like a scar in the earth. ... visualize large numbers. A lot of the Holocaust memorials are like that too. Thousands of deaths, even millions of deaths, expressed as a number ...
- Sat May 10, 2014 8:11 pm
- Forum: Off the Wall
- Topic: Things to in DC when you're dea... errr, Visiting
- Replies: 16
- Views: 61731
Re: Things to in DC when you're dea... errr, Visiting
... just a wall of names, but I guess that means something if you had a family member in the war. Well... there's a lot of symbolism in the wall, with how it's designed and all. From a distance it looks like a scar in the earth. And while it's "just names", in many ways, that's really powerful. ...
- Sat May 10, 2014 5:50 am
- Forum: Off the Wall
- Topic: Things to in DC when you're dea... errr, Visiting
- Replies: 16
- Views: 61731
Re: Things to in DC when you're dea... errr, Visiting
The house tour at Mount Vernon takes about half ... outside the church where anyone can get to it. The ones under the church are ... For Smithsonian, depending on how into museums you are, you could easily ... so that's a point in favor :) On a more somber side, the Korea War Memorial ...
- Fri May 09, 2014 8:56 pm
- Forum: Off the Wall
- Topic: Things to in DC when you're dea... errr, Visiting
- Replies: 16
- Views: 61731
Re: Things to in DC when you're dea... errr, Visiting
... I remember it. For Smithsonian, depending on how into museums you are, you could easily kill most of a day ... less popular than Lincoln, but I always liked it. On a more somber side, the Korea War Memorial and the Vietnam ...
- Fri May 09, 2014 12:18 pm
- Forum: Off the Wall
- Topic: Things to in DC when you're dea... errr, Visiting
- Replies: 16
- Views: 61731
Re: Things to in DC when you're dea... errr, Visiting
... keep you busy and it is a beautiful area and really fun. If you head toward Gettysburg I'll take all of you out to lunch. I hope you have a great ... open to the graveyard that's actually under the church. It's amazing how elaborate some of those mostly buried crypts are. Huh, I hadn't realized ...
- Fri May 09, 2014 6:16 am
- Forum: Off the Wall
- Topic: Things to in DC when you're dea... errr, Visiting
- Replies: 16
- Views: 61731
Re: Things to in DC when you're dea... errr, Visiting
Definitely stop by Poe's grave if you run up to Baltimore. I got lucky when I went - it was late evening, ... had the doors open to the graveyard that's actually under the church. It's amazing how elaborate some of those mostly buried crypts are. Mount Vernon was kind of a fun trip ...
- Wed Apr 30, 2014 12:13 pm
- Forum: Gameplay & Discussion
- Topic: April Podcast Thread
- Replies: 12
- Views: 16362
Re: April Podcast Thread
... everything! (paraphrased to make more accurate.) Jessica: If you were given ... of the loop of “advertise more to get more money so that you can advertise ... As someone who knows code things and how to make games, what is your view on ...
- Tue Apr 29, 2014 9:13 am
- Forum: Off the Wall
- Topic: Does anyone else have YouTube?
- Replies: 0
- Views: 64172
Does anyone else have YouTube?
I had intended, long ago, to create for myself a name within the YouTube community, but reality had other (financial) ... to do it again! Any true Hero could say "One must try" but a REAL Hero shows what "try" looks like! Come take a peek at what I was doing long ago ...
- Mon Apr 28, 2014 7:08 pm
- Forum: Gameplay & Discussion
- Topic: April Podcast Thread
- Replies: 12
- Views: 16362
Re: April Podcast Thread
... the idea of the rental equipment (wraith etc). How about a lottery event for those who donate for ... past IotM? It would be an excellent way to create a new influx of now unobtainable items, ... an increase in donations from people hoping to get a shot at something rare? If that is too much ...
- Thu Apr 24, 2014 8:14 am
- Forum: Gameplay & Discussion
- Topic: April Podcast Thread
- Replies: 12
- Views: 16362
Re: April Podcast Thread
... been asked before. 1. If you were given a genie that could add anything to Twilight Heroes (real world tie in, whatever code things that take really ... there are limited resources. 2. As someone who knows code things and how to make games, what is your view on games as art? Is game creation an ...
- Fri Mar 28, 2014 8:44 pm
- Forum: Gameplay & Discussion
- Topic: TH Greasemonkey thread 2.0
- Replies: 129
- Views: 386032
Re: TH Greasemonkey thread 2.0
Yeah, it's easiest to just keep the five groups in mind: 1) Capulets (regardless of gender) 2) Montegues ... the logic is pretty basic, so it could be made into a script, I just don't know how to code. And, well, you're still stuck taking two blind guesses no matter what.
- Wed Jan 01, 2014 12:30 am
- Forum: Testing & Debugging
- Topic: Spelling and grammatical errors
- Replies: 524
- Views: 2466473
Re: Spelling and grammatical errors
... You don't usually see coats like this any more, but it looks heavy enough to withstand a just about anything... and And judging by how secretly jealous everyone is of this awesome coat, you can bet ...
- Mon Dec 30, 2013 12:22 am
- Forum: Testing & Debugging
- Topic: Spelling and grammatical errors
- Replies: 524
- Views: 2466473
Re: Spelling and grammatical errors
One of the critical hit messages with Argent Archer's arrow equipped:
The light of the moon glints off the Argent Archer's arrow, driving your opponent damage crazy.
"damage" was emboldened and em-purpled, so I'm guessing that was psychic damage, but how much?
Craaaaaaaazy damage.
The light of the moon glints off the Argent Archer's arrow, driving your opponent damage crazy.
"damage" was emboldened and em-purpled, so I'm guessing that was psychic damage, but how much?
Craaaaaaaazy damage.
- Thu Dec 26, 2013 6:14 am
- Forum: Testing & Debugging
- Topic: Minor interface tweak requests
- Replies: 352
- Views: 1582518
Re: Minor interface tweak requests
A couple things: Regarding leagues, would it be possible to add an asterisk next to the name of the people that already engaged the moletron? ... if you could implement something like the /taglen command to change what shows there when we open chat? Something like this: /open default ->sets the text ...
- Wed Dec 18, 2013 9:21 am
- Forum: Gameplay & Discussion
- Topic: December IotM
- Replies: 11
- Views: 12011
Re: December IotM
If anything I'd like to be able to use the yule along with the ecto items. Don't see why one iotm has to interfere ... choices between the two. With the throwing stars the only real limits are how long combat lasts and how many you bought. As much as the latter might make me a ...
- Wed Dec 18, 2013 7:55 am
- Forum: Gameplay & Discussion
- Topic: Creative player ideas for in-game items, zones, etc.
- Replies: 1543
- Views: 1088969
Re: Creative player ideas for in-game items, zones, etc.
I think it would be interesting to have an underwater league foe, with each separate source of underwater breathing ... made use of the "gas mask" to avoid some noxious gases, similar to how fire selfdamage protects from the hypothermia debuff against the icebergs. ice ...
- Mon Dec 09, 2013 1:18 am
- Forum: Gameplay & Discussion
- Topic: Elementalist = hard mode
- Replies: 6
- Views: 14960
Re: Elementalist = hard mode
The game is a comedian at times. After a storming run through Mick's tower I ended up with 0 turns left and the fight with Mick to finish up. I know there is a room after that anyway, but seriously! Oh how I laughed
- Mon Dec 02, 2013 8:58 pm
- Forum: Gameplay & Discussion
- Topic: December IotM
- Replies: 11
- Views: 12011
Re: December IotM
Correct.xKiv wrote:Which is how the ectoplasm worked, iirc?