Search found 167 matches: rest
Searched query: rest
- Thu Dec 02, 2010 4:49 pm
- Forum: Gameplay & Discussion
- Topic: Petition to make Nocturne items free pulls
- Replies: 43
- Views: 50638
Re: Petition to make Nocturne items free pulls
... system creates a problem that in order to be able to have say an umbra's shadow blaster every run you have to always do 12 mettle runs for the rest of your life :T the bottom line: none of this will matter to most of the active players after a while, we're all gonna have every single nocturne ...
- Wed Dec 01, 2010 8:54 pm
- Forum: Gameplay & Discussion
- Topic: Petition to make Nocturne items free pulls
- Replies: 43
- Views: 50638
Re: Petition to make Nocturne items free pulls
... system creates a problem that in order to be able to have say an umbra's shadow blaster every run you have to always do 12 mettle runs for the rest of your life :T the bottom line: none of this will matter to most of the active players after a while, we're all gonna have every single nocturne ...
- Mon Nov 29, 2010 2:34 pm
- Forum: Help & Hints
- Topic: Staying Alive at Level 11
- Replies: 6
- Views: 37317
Re: Staying Alive at Level 11
The lack of healing ability is pain for naturalist. How did you distribute skill points? Did you think of resting? Well, I will rest if it's more efficient than chip-grinding and going to the ER, but I am not sure if it is, in general. I am pretty sure my skill points aren't ...
- Mon Nov 15, 2010 9:34 pm
- Forum: Gameplay & Discussion
- Topic: Basic Retcon advice... Pretty please?
- Replies: 20
- Views: 23010
Re: Basic Retcon advice... Pretty please?
... requirement - and did I mention it's a free pull . The level 7 quest tailsman (if I have it already) is always one of my first pulls. No level restriction, and if you switch to it right away there is very little experience lost. The tricycle others have mentioned already - bonuses to offense ...
- Tue Oct 26, 2010 10:59 pm
- Forum: Off the Wall
- Topic: Stupid/Silly Retcon Mistakes
- Replies: 21
- Views: 69778
Re: Stupid/Silly Retcon Mistakes
... I won't even use 19 of the 21 eyeball gumballs I got. See, on day 2 I pulled 3 Sacks of Loot, so that'll take care of all my sugar needs for the rest of the run. Although that is kind of ironic, since for a long time I'd wondered why on earth I'd gotten 3 sacks. Guess I'll just have to pull another ...
- Sat Oct 23, 2010 11:00 pm
- Forum: Off the Wall
- Topic: Do you believe in miracles? ATTN: Satan
- Replies: 16
- Views: 13961
Re: Do you believe in miracles? ATTN: Satan
One, that was a critical hit. Two, I didn't say you needed cheater items. You simply needed a few more buffs/better items than the rest of the classes.
- Mon Oct 18, 2010 12:32 pm
- Forum: Gameplay & Discussion
- Topic: Creative player ideas for in-game items, zones, etc.
- Replies: 1543
- Views: 1094703
Re: Creative player ideas for in-game items, zones, etc.
Almost all talismans have a penalty. It's up to the player to decide if it's worth it to have the positive effects. That -15% offense on my Bulwark isn't desired, but the rest makes up for it.
- Sat Oct 16, 2010 4:16 pm
- Forum: Gameplay & Discussion
- Topic: sugar vs caffeine
- Replies: 7
- Views: 8416
Re: sugar vs caffeine
... 12 or 13 minutes/fullness with 10 minutes/fullness as the baseline for "normal" sugar. Secondary effects of course would be interesting. One thing I'd request is a few more sugar drops in retcon zones between the levels of 7 to 11. Or perhaps a way to craft good sugar in-run ...
- Sun Oct 03, 2010 7:05 pm
- Forum: Gameplay & Discussion
- Topic: Poll: what's next for Twilight Heroes? YOU DECIDE
- Replies: 36
- Views: 42423
Re: Poll: what's next for Twilight Heroes? YOU DECIDE
... For the most part I don't even get to see people having any fun with these things. Clan chat will pull people out of the public channels, and the rest of the stuff will go on where I'm not paying attention, unless it's to fix bugs. On the other hand, the two puzzles were basically things that ...
- Sat Oct 02, 2010 11:29 am
- Forum: Gameplay & Discussion
- Topic: Retcon: WOOT!
- Replies: 42
- Views: 44706
Re: Retcon: WOOT!
... Wanted to be more precise with this one. Your run officially ends when you talk to Susan and she gives you the R.E.T.C.O.N. device. If you do the rest of the quest but keep adventuring without talking to her, you run won't be recorded yet. I have added this to the game manual.
- Sat Oct 02, 2010 11:15 am
- Forum: Off the Wall
- Topic: Stephen J. Cannell 1941-2010
- Replies: 2
- Views: 4444
Stephen J. Cannell 1941-2010
... tv shows he produced. Here's a short list off the top of my head: The Greatest American Hero, Riptide, Magnum P.I., and the incomparable A-Team. Rest in Peace, Stephen J. Cannell
- Wed Sep 29, 2010 5:16 pm
- Forum: Testing & Debugging
- Topic: Minor bugs
- Replies: 721
- Views: 2528576
Re: Minor bugs
After Rand gets promoted, and you go to the Somerset police station, is there a reason the text is a smaller font size than most of the rest of the game? I mean the text that starts: "You walk into your local precinct, looking for Rand." Short answer: yes. But it's technical, and ...
- Mon Sep 27, 2010 12:21 am
- Forum: Gameplay & Discussion
- Topic: Retcon: WOOT!
- Replies: 42
- Views: 44706
Re: Retcon: WOOT!
I was very amused to discover that my sidekick, Sparky the Boy Hostage, has a much more appropriate name now. Thanks for retcon (and the rest of the game, for that matter) Ryme!
- Wed Sep 22, 2010 7:43 am
- Forum: Gameplay & Discussion
- Topic: Creative player ideas for in-game items, zones, etc.
- Replies: 1543
- Views: 1094703
Re: Creative player ideas for in-game items, zones, etc.
... be a good idea to mention the whole job thing, and showing up late generally means leaving late. Id prefer it as an option from the hideout or rest page than an item, because if it was a limited item you would get farmers who sell it in the AH. Even if you make it a one per run item, then you ...
- Wed Aug 25, 2010 7:05 pm
- Forum: Gameplay & Discussion
- Topic: Consumable requirements
- Replies: 12
- Views: 10377
Re: Consumable requirements
... boring than fun. (Playing chess against a grandmaster isn't going to be much fun, because you'll lose quickly and have minimal chance to win. Arm wrestling a child isn't really fun either, because there's nothing in it but humoring the child.) For the most part the art is to keep gameplay within ...
- Thu Aug 05, 2010 5:56 am
- Forum: Gameplay & Discussion
- Topic: in-game groups?
- Replies: 10
- Views: 12731
Re: in-game groups?
... So what about leagues? On the list to be done after retcon? [N] Ryme: yeah. Probably after the mall. Therefore: retcon>mall>leagues. You can rest easy in the knowledge that a lot of mall coding is done (I'm hoping accurately) by Satan, so it should only take a few weeks for Ryme to finish ...
- Thu Jul 22, 2010 12:37 pm
- Forum: Gameplay & Discussion
- Topic: TH Greasemonkey thread 2.0
- Replies: 129
- Views: 389040
Re: TH Greasemonkey thread 2.0
Error console?
Yes, it has rest.php in it.
Yes, it has rest.php in it.
- Thu Jul 22, 2010 12:36 pm
- Forum: Gameplay & Discussion
- Topic: TH Greasemonkey thread 2.0
- Replies: 129
- Views: 389040
Re: TH Greasemonkey thread 2.0
... My bad. I'll try it out. I dunno what I'm doing wrong. Uninstalled the old script, installed the new one. I place one bet and it takes me to the rest.php and sits there. Hmm. what's on the error console? (I haven't actually tested the new version. It SHOULD be fine, though...) (It DOES include ...
- Thu Jul 22, 2010 5:37 am
- Forum: Gameplay & Discussion
- Topic: TH Greasemonkey thread 2.0
- Replies: 129
- Views: 389040
Re: TH Greasemonkey thread 2.0
Oh, didn't know you changed it on the site. My bad. I'll try it out.
I dunno what I'm doing wrong.
Uninstalled the old script, installed the new one. I place one bet and it takes me to the rest.php and sits there.
I dunno what I'm doing wrong.
Uninstalled the old script, installed the new one. I place one bet and it takes me to the rest.php and sits there.
- Thu Jul 22, 2010 5:16 am
- Forum: Gameplay & Discussion
- Topic: TH Greasemonkey thread 2.0
- Replies: 129
- Views: 389040
Re: TH Greasemonkey thread 2.0
Ok, you WILL need to edit the sites it acts on manually, then. Change .....casinos.php to http://www.twilightheroes.com/rest.php and that should do it. (Installing the new version from userscripts.org would probably have changed that automatically.)
- Wed Jul 14, 2010 10:26 pm
- Forum: Gameplay & Discussion
- Topic: TH Greasemonkey thread 2.0
- Replies: 129
- Views: 389040
Re: TH Greasemonkey thread 2.0
... page to jump to. I'll try to find one that has no real purpose, so it's unlikely anyone would go there and accidentally trigger the script. maybe rest.php would work...
- Mon Jun 21, 2010 5:50 pm
- Forum: Gameplay & Discussion
- Topic: Reputation post-retcon
- Replies: 10
- Views: 7287
Re: Reputation post-retcon
... so I now pass the conversation on to finding people to code faster for Ryme. TH has too much potential in it to continue being accused by the rest of the world that it's another KoL ripoff.
- Sun May 23, 2010 12:18 pm
- Forum: Help & Hints
- Topic: Can a player accumulate turns?
- Replies: 5
- Views: 31239
Re: Can a player accumulate turns?
No, that is the maximum. If you have 20 hours of turns left at rollover, you will only have 21 hours (or 21 1/2 with Precompletion Pro) after rollover and the rest of the time is lost.
- Sat May 22, 2010 4:00 pm
- Forum: Help & Hints
- Topic: The Perfect Outfit
- Replies: 14
- Views: 38072
Re: The Perfect Outfit
... then fight the chemist after that. Always leave the store room emptyhanded. Sell excess stroop in the AH, and find a recyclonizer for the rest of it for a little extra chips at the end of the day. Find people to buff you with snout and MD. If you are lucky enough to be a psion, use keen ...
- Wed May 19, 2010 12:50 am
- Forum: Gameplay & Discussion
- Topic: Creative player ideas for in-game items, zones, etc.
- Replies: 1543
- Views: 1094703
Re: Creative player ideas for in-game items, zones, etc.
In honor of Ronnie James Dio (1942-2010, Rest in Peace), I offer the following:
Rainbow in the Dark
Off-hand item
Various prismatic effects during combat
Ride the Tiger
Transportation
Range: 4
Enables adventuring underwater (It's a Holy Diver, you see.)
Rainbow in the Dark
Off-hand item
Various prismatic effects during combat
Ride the Tiger
Transportation
Range: 4
Enables adventuring underwater (It's a Holy Diver, you see.)
- Fri Apr 23, 2010 9:44 pm
- Forum: Gameplay & Discussion
- Topic: Coordinated spading effort
- Replies: 135
- Views: 143175
Re: Coordinated spading effort
... were Optimal(TM) for spading drops. Of course, there's still two effects on the puzzle that haven't even been figured out, to say nothing of the rest of its tricks. Also, forwarded 100 letters to Muh for more spading. I'd send more, but A) I'm running low, and B) they sell nicely. My generosity ...
- Sun Feb 28, 2010 10:04 pm
- Forum: Gameplay & Discussion
- Topic: Creative player ideas for in-game items, zones, etc.
- Replies: 1543
- Views: 1094703
Re: Creative player ideas for in-game items, zones, etc.
... bit of an overhaul, and some accessories. Time to upgrade your furniture and install some games: +sidekick effectiveness, extra hp/pp during rest Training Room You've learned some martial arts, now you need somewhere to practice them where you won't be in danger and no one will be criticizing ...
- Sun Feb 28, 2010 2:14 pm
- Forum: Gameplay & Discussion
- Topic: Spoillerific skill points discussion -- Seriously Spoilery
- Replies: 35
- Views: 28485
Re: Spoillerific skill points discussion -- Seriously Spoilery
... supercomputer skills? It mentions improved firing rates and effects for softwares, but no formulas. Just weird you wouldn't spoil that but all the rest. I think the "improved firing rate" may be referring to the fact that it decrypts faster than an electronic computer does. Unless someone ...
- Tue Feb 23, 2010 11:32 am
- Forum: Gameplay & Discussion
- Topic: Spoillerific skill points discussion -- Seriously Spoilery
- Replies: 35
- Views: 28485
Re: Spoillerific skill points discussion -- Seriously Spoilery
... supercomputer skills? It mentions improved firing rates and effects for softwares, but no formulas. Just weird you wouldn't spoil that but all the rest.
- Wed Feb 10, 2010 2:29 pm
- Forum: Gameplay & Discussion
- Topic: OMG RETCON! (discussion)
- Replies: 127
- Views: 111317
Re: OMG RETCON!
... better if you start with a base package and add optional difficulty choices. The base package could control things like items and skills, then the rest of it could be optional check boxes. "Congratulations! You have saved the city of Twilight! How would you like to do it again?" []Citizen- ...
- Wed Feb 10, 2010 2:00 am
- Forum: Gameplay & Discussion
- Topic: OMG RETCON! (discussion)
- Replies: 127
- Views: 111317
Re: OMG RETCON!
... which is way too many, so maybe this can relate to just class/skills/level or any other combination for something like 24 or 48 trophies, and the rest of the choices will just be for extra coins.
- Thu Jan 28, 2010 10:15 am
- Forum: Testing & Debugging
- Topic: Spelling and grammatical errors
- Replies: 524
- Views: 2476450
Re: Spelling and grammatical errors
Ebeneezer Samuels lists EEK meter as EEK Meter. It doesn't do this for the rest of the items, where only the first letter is capitalized.
Edit: same goes for Scaffold Shoes and Hunk'a Burnin' Gloves.
Edit: same goes for Scaffold Shoes and Hunk'a Burnin' Gloves.
- Fri Jan 15, 2010 11:46 pm
- Forum: Off the Wall
- Topic: !~~ Corrupt Shadow's No-One-Wants-To-Buy-Them Contest ~~!
- Replies: 41
- Views: 29047
Re: !~~ Corrupt Shadow's No-One-Wants-To-Buy-Them Contest ~~!
I want to join the contest too!
(Toolverine, in case people didn't recognize me)
I joined too late for most the items (And one or two of the Badges), and too poor for the rest!
(Toolverine, in case people didn't recognize me)
I joined too late for most the items (And one or two of the Badges), and too poor for the rest!
- Fri Jan 15, 2010 8:18 pm
- Forum: Gameplay & Discussion
- Topic: Tea Time with Ryme - Jan 15, 7 p.m. US Mountain Time
- Replies: 4
- Views: 7763
Re: Tea Time with Ryme - Jan 15, 7 p.m. US Mountain Time
... is satisfied with the answers of the night. [N] Ryme : Well, as we wrap up here, I'd like to thank Harry for recording all this, and all the rest of you for showing up and asking questions. [N] Trog : I'm just really glad that I was finally around for one!! [N] Trog : Thanks for having these ...
- Tue Dec 29, 2009 12:52 am
- Forum: Gameplay & Discussion
- Topic: TH Greasemonkey thread 2.0
- Replies: 129
- Views: 389040
Re: TH Greasemonkey thread 2.0
... to the GreaseMonkey tools the community has developed I think it's time to retire the old thread after taking from it the good and leaving the rest. Good idea, but someone needs to move the "good stuff" here. Things to know about: Twilight Heroes Wiki links (need to be vetted and ...
- Mon Dec 28, 2009 11:35 pm
- Forum: Gameplay & Discussion
- Topic: TH Greasemonkey thread 2.0
- Replies: 129
- Views: 389040
TH Greasemonkey thread 2.0
... to the GreaseMonkey tools the community has developed I think it's time to retire the old thread after taking from it the good and leaving the rest. We can link all the active scripts in this first post and only use the non-functioning scripts as a jumping off point. Things you need (a minimum): ...
- Wed Dec 23, 2009 5:07 pm
- Forum: Off the Wall
- Topic: The Christmas thread
- Replies: 11
- Views: 9275
The Christmas thread
... nobody likes that, but it is always in the chirstmas table, and on the after table we have several sweet stuff that I don't know if the rest of the world eats, or even know!! but it is the best thing ever! And after wishing "Merry Chrisntmas" to everyone around the house -neighbors ...
- Sun Dec 06, 2009 8:29 am
- Forum: Testing & Debugging
- Topic: Minor bugs
- Replies: 721
- Views: 2528576
Re: Minor bugs
ever since the new rest page was implemented, resting in the Dank and Rusty Maze does not kick you out.
Edit: addressed, please remove
Edit: addressed, please remove
- Thu Dec 03, 2009 9:09 pm
- Forum: Gameplay & Discussion
- Topic: Welding Recipe contest - Ends Nov 30, 2009
- Replies: 81
- Views: 110080
Re: Welding Recipe contest - Ends Nov 30, 2009
Legally, now that I look the entire thread over again for inspiration and insight, I notice I only had one legal entry, since the rest involved more than one item. hehe
Still, damn good entries every one!
Still, damn good entries every one!
- Mon Nov 30, 2009 5:49 pm
- Forum: Off the Wall
- Topic: The plane is departing. [my official departure [for now]]
- Replies: 9
- Views: 10259
Re: The plane is departing. [my official departure [for now]]
... Uhm. okay... MNA it is quite strange hearing that you are leaving, I thought you would be one of the few guys who remains in the game for the rest of it's life I am sure there will be some people who will miss seeing you around in chat or forums Now all I can say is good luck