Search found 64 matches: test
Searched query: test
- Fri Mar 22, 2024 5:28 pm
- Forum: Gameplay & Discussion
- Topic: The 2024 Spading Project!
- Replies: 14
- Views: 7157
The 2024 Spading Project!
... with the Haptic headgear, haptic hose, and haptic halter * Possible additional welding recipes with the Markov chain and Eskrima book (I can't test them as extensively as I would be able to) * At least one assembly recipe with the heirloom tomato * At least one assembly recipe with the worn ...
- Fri Jan 01, 2021 1:17 am
- Forum: Testing & Debugging
- Topic: Spelling and grammatical errors
- Replies: 524
- Views: 2581881
Re: Spelling and grammatical errors
From my test account, using the calendar-a-day calendar:
With enviable restraint, your sidekick checks out the first page of the calendar.
Your sidekick learns a role: Costumemonger.
I'll wait a day or two before verifying on my "Sanjuro" account.
Fixed, thanks!
With enviable restraint, your sidekick checks out the first page of the calendar.
Your sidekick learns a role: Costumemonger.
I'll wait a day or two before verifying on my "Sanjuro" account.
Fixed, thanks!
- Sun Jun 07, 2020 10:48 pm
- Forum: Testing & Debugging
- Topic: Spelling and grammatical errors
- Replies: 524
- Views: 2581881
Re: Spelling and grammatical errors
... until recently. Introduction to sidekick's 6th grade teacher: Oh no! Helena Handbasket turned up to 6th grade without realizing the class has a test! And now Helena Handbasket is in for it. Where "it" is unspeakable embarassment and emotional scarring.You are fighting a Helena Handbasket's ...
- Wed Jul 31, 2019 8:06 pm
- Forum: Testing & Debugging
- Topic: Spelling and grammatical errors
- Replies: 524
- Views: 2581881
Re: Spelling and grammatical errors
From my test account, using the new IOTM:
Your sidekick is a little confused by the best ways to use the telescope at first, but quickly masters setting it up during fights so you never miss a cool celestial occurance.
occurrence
Fixed, thanks!
Your sidekick is a little confused by the best ways to use the telescope at first, but quickly masters setting it up during fights so you never miss a cool celestial occurance.
occurrence
Fixed, thanks!
- Thu Apr 09, 2015 6:47 pm
- Forum: Off the Wall
- Topic: Ryme's second novel - now published
- Replies: 11
- Views: 91971
Re: Ryme is writing another novel - free to read
... of the story, at least as far as the blog is concerned. Once it's done I intend to polish the thing and attempt to publish. I'm in search of a few test readers willing to take a look at the revised version in exchange for a free copy and, since it's a fantasy novel that supports such things, maybe ...
- Mon Mar 02, 2015 6:26 pm
- Forum: Gameplay & Discussion
- Topic: froggy madness
- Replies: 33
- Views: 109241
Re: froggy madness
My only guess is that you go back in time, pop open a bunch of eggs, kill their respective voracious tadpoles, then go back to the future's past, and the reign is weaker. But I didn't have time to test that theory yesterday.
- Mon Mar 02, 2015 8:09 am
- Forum: Gameplay & Discussion
- Topic: froggy madness
- Replies: 33
- Views: 109241
Re: froggy madness
... also tradable. So, if time runs out before you're able to beat a given boss, you'll still be able to get the items. But the character I used to test the reign of frogs wasn't even 10th level, so I have every confidence you'll be able to take them down. Cheers! Kinak
- Fri Jun 13, 2014 3:10 pm
- Forum: Gameplay & Discussion
- Topic: April Podcast Thread
- Replies: 12
- Views: 17369
Re: April Podcast Thread
... advertising. Donating does directly help. Just wanted to provide an update on this: We've had enough extra the past few months to fund a series of test ads. They're not anything extravagant, but they'll get me numbers to do the boring businessy side of things. And, in the meantime, it'll get a ...
- Sun Jun 09, 2013 11:07 am
- Forum: Gameplay & Discussion
- Topic: Creative player ideas for in-game items, zones, etc.
- Replies: 1543
- Views: 1168334
Re: Creative player ideas for in-game items, zones, etc.
... the associated limitations. It would be interesting to make them a once per Retcon thing, too. That way people are encouraged to Retcon to test them all. I love the limitations Retcon, and every time I get to the higher levels I miss them. In particular, I want to follow the Ascetic's Code, ...
- Wed May 15, 2013 3:53 am
- Forum: Gameplay & Discussion
- Topic: Creative player ideas for in-game items, zones, etc.
- Replies: 1543
- Views: 1168334
Re: Creative player ideas for in-game items, zones, etc.
... the associated limitations. It would be interesting to make them a once per Retcon thing, too. That way people are encouraged to Retcon to test them all. I love the limitations Retcon, and every time I get to the higher levels I miss them. In particular, I want to follow the Ascetic's Code, ...
- Mon Jan 07, 2013 7:23 pm
- Forum: Gameplay & Discussion
- Topic: Badge spading bounty - until March 31st
- Replies: 27
- Views: 42398
Re: Badge spading bounty - until March 31st
A few things I'd like to put forward for others to test, since I have no need for stars and am lazy to test them myself. Having read the Harry Potter books, there is no specific instance where Ravenclaw was awarded many, many points (perhaps never ...
- Sun Sep 04, 2011 11:37 am
- Forum: Off the Wall
- Topic: Next contest up for bidding is....
- Replies: 4
- Views: 37636
Re: Next contest up for bidding is....
Probably would've been nice of me to post the winner here... duh. Congrats to Harry Dresden for his winning bid of 5 stars! Next up is a retcon contest, which will start after Harry's contest has run it's course. So when will this contest start? I want to test my retcon skills one more time before ...
- Tue Aug 16, 2011 7:57 pm
- Forum: Testing & Debugging
- Topic: Minor bugs
- Replies: 721
- Views: 2655502
Re: Minor bugs
... earplugs No visible resist Equip Lightning's floppy hat Elec and Sonic resit visible Remove hat No visible resist There was no easy way to test if I was still 50% resistant to sonic when it wasn't showing, though.
- Wed May 25, 2011 8:44 am
- Forum: Gameplay & Discussion
- Topic: TH Greasemonkey thread 2.0
- Replies: 129
- Views: 410499
Re: TH Greasemonkey thread 2.0
I updated Heather's *ouch script to add the hat. (trivial). Unfortunately, I don't have a test character high enough to test the Trap. FF4 seems to break a lot of things. For those having trouble with the auto-adv script, the problem may actually be the TH choice saver ...
- Fri Mar 18, 2011 8:05 am
- Forum: Help & Hints
- Topic: +XP and +%XP question!
- Replies: 5
- Views: 41087
Re: +XP and +%XP question!
It would be simple to test. Put on all the +%xp equipment you have. Fight an enemy, note the xp gain. Put on all the +xp gear. Fight same enemy. Since there is no range on xp, if you get a difference larger than the +xp, then they stack. ...
- Thu Feb 24, 2011 5:13 am
- Forum: Gameplay & Discussion
- Topic: Level 10 Jumping Fool
- Replies: 5
- Views: 10892
Level 10 Jumping Fool
... Badlands. Based on the amount of time my character has spent there, I'd say super-jumping no longer speeds things up there. I'm afraid I can't test flying. I might later today though. Oh well.
- Tue Feb 15, 2011 8:30 pm
- Forum: Gameplay & Discussion
- Topic: Creative player ideas for in-game items, zones, etc.
- Replies: 1543
- Views: 1168334
Re: Creative player ideas for in-game items, zones, etc.
... Red Button or Green Button or Blue Button or Leave Them Alone ***R&D: Fight Scientists (leads to fighting Science Guy) or Run Away or Steal/Test/Appropriate (depending on not wearing uniform, wearing a lower-ranking uniform, or wearing a higher-ranking uniform, each one yielding better R&D ...
- Mon Feb 14, 2011 3:44 pm
- Forum: Off the Wall
- Topic: Alphabet Soup - Game
- Replies: 919
- Views: 4471512
Re: Alphabet Soup - Game
Very well. Let's ask each other questions and attempt to discern whether each participant passes the Turing Test.
- Wed Feb 09, 2011 8:29 pm
- Forum: Off the Wall
- Topic: Alphabet Soup - Game
- Replies: 919
- Views: 4471512
Re: Alphabet Soup - Game
Turing Test: Best way to determine the personhood of a person? Or should we come up some sort of lyric-based test? Karaoke-Turing?
- Mon Jan 24, 2011 3:16 pm
- Forum: Off the Wall
- Topic: Off The Wall...
- Replies: 4
- Views: 9293
Re: Off The Wall...
Today marks my first actual test to see if I can sit for two solid hours at my computer. At the event of this post to the internet, I have sat up for a solid 30 minutes!
(Until today I have literally been bouncing off the walls with boredom!)
(Until today I have literally been bouncing off the walls with boredom!)
- Mon Jan 03, 2011 6:28 pm
- Forum: Testing & Debugging
- Topic: Minor bugs
- Replies: 721
- Views: 2655502
Re: Minor bugs
Sadly, I have no ice sculptor to test this with, but according to the wiki, the damage caused by the ice sculptor (all reported as 'ice') ignores both enemy weakness and enemy resistances. Is this intentional? I can't imagine so - because otherwise, I'm not sure why it's "ice damage."
- Wed Nov 03, 2010 9:56 pm
- Forum: Off the Wall
- Topic: the TRUTH
- Replies: 5
- Views: 5942
the TRUTH
... of Truth? [Normal] Colonel of Truth: They are... [Normal] Colonel of Truth: Thyme. [Normal] Colonel of Truth: Because only truth can stand the test of thyme. [Normal] Lichen: hehe [Normal] Colonel of Truth: Pepper. [Normal] Colonel of Truth: Because some like it hot. [Normal] Colonel of Truth: ...
- Sat Oct 30, 2010 12:44 pm
- Forum: Gameplay & Discussion
- Topic: Fastest Retcon Time
- Replies: 58
- Views: 61466
Re: Fastest Retcon Time
A minimum hours run (that takes 60 days or whatever) isn't an interesting skill to test. It's a puzzle you solve once and then write a bot to perform it. Going for low day count and low turn count is where there are actual choices and an interesting game. Also you ...
- Sat Oct 16, 2010 10:19 am
- Forum: Testing & Debugging
- Topic: Minor bugs
- Replies: 721
- Views: 2655502
Re: Minor bugs
... ice is the wrong one, it is: Your opponent appears to be pretty shaken up by the noise. Which is the message for sonic. Edit: actually, the way I tested it I used a sonic strike back, killed an opponent, then changed to ice strike back, and killed another. So it might be that the damage type is ...
- Fri Oct 01, 2010 6:51 pm
- Forum: Gameplay & Discussion
- Topic: obligatory What Do You Think Of This Month's IotM thread
- Replies: 6
- Views: 9037
Re: obligatory What Do You Think Of This Month's IotM thread
That's probably going to be hard to spade, as I don't know the formulas are well known, and crits are swingy. But I assure you there is a moderate benefit.Prestige wrote: Critical damage didn't seem to be higher than usual, though I didn't really test it thoroughly.
- Fri Oct 01, 2010 4:41 pm
- Forum: Gameplay & Discussion
- Topic: obligatory What Do You Think Of This Month's IotM thread
- Replies: 6
- Views: 9037
Re: obligatory What Do You Think Of This Month's IotM thread
I guess if you already have IotM pants or suit to pull, it might not be as good, but I didn't, so these are very nice speed retcon pants for me.
Critical damage didn't seem to be higher than usual, though I didn't really test it thoroughly.
Critical damage didn't seem to be higher than usual, though I didn't really test it thoroughly.
- Tue Aug 31, 2010 6:24 pm
- Forum: Gameplay & Discussion
- Topic: welding recipe changes
- Replies: 6
- Views: 8229
Re: welding recipe changes
... assemble-able for retcon that aren't actually assemble-able with anything yet. I didn't know what else to do about that, but needed it to work for testing. My best answer: don't assume changes are actually available to you unless I announce it. (though the curious may want to take note and test ...
- Tue Jul 20, 2010 7:52 pm
- Forum: Gameplay & Discussion
- Topic: Tea Time with Ryme - Tuesday July 20
- Replies: 14
- Views: 16072
Re: Tea Time with Ryme - Tuesday July 20
... I should just start with a bit of an update, and maybe that'll generate some conversation. [N] Ryme : What I can tell you is we're proceeding with testing. We've got a lot of the basics worked out in terms of a choose-your-own retcon process. [N] Ryme : Much like has been on the forums for a while ...
- Mon Jul 05, 2010 12:35 pm
- Forum: Testing & Debugging
- Topic: Minor bugs
- Replies: 721
- Views: 2655502
Re: Minor bugs
... Catalyze effect descriptions, starting with Cybertronium, give the description for the Catalysis next on the list. I only had enough game time to test up to Illuminum, and it reads: This description doesn't exist, or it hasn't been updated yet. Catalyzing Illuminum is wrong as well. Edit: all ...
- Sat Jul 03, 2010 1:53 am
- Forum: Testing & Debugging
- Topic: Minor bugs
- Replies: 721
- Views: 2655502
Re: Minor bugs
... Catalyze effect descriptions, starting with Cybertronium, give the description for the Catalysis next on the list. I only had enough game time to test up to Illuminum, and it reads: This description doesn't exist, or it hasn't been updated yet. EDIT: I catalyzed both types of hyper-c and the descriptions ...
- Sat Jun 05, 2010 6:59 pm
- Forum: Gameplay & Discussion
- Topic: OMG RETCON! (discussion)
- Replies: 127
- Views: 119032
Re: OMG RETCON! (discussion)
... be an enjoyable type of run to play, but I suspect some people out there will want to do it Are you kidding? I think it sounds awesome. A true test of the player's skill. Then again, I'm the one with 60 HOxy runs in a row, so my viewpoint might be skewed.
- Wed May 19, 2010 5:46 pm
- Forum: Off the Wall
- Topic: What would you do?
- Replies: 2
- Views: 5911
What would you do?
... the story is not an ongoing one and has come to resolution.) Then creates the next "puzzling" contrivance made purposely perplexing to test the next poster's ingenuity. And then etc and so forth with more posters. Note: The topic does NOT mention " if ". Words like "then" ...
- Fri Apr 09, 2010 7:08 pm
- Forum: Off the Wall
- Topic: New promotion game: Twilight Monopoly!
- Replies: 7
- Views: 9570
New promotion game: Twilight Monopoly!
... me or her, and can only remove my sidekick following the below rules) -if you enter an area with an opposing sidekick, you may roll one die as a test - on a 4, the sidekick is removed from the board and is given back to its owner. On a 5, that sidekick is captured and can be ransomed. If the ...
- Tue Mar 30, 2010 9:03 pm
- Forum: Off the Wall
- Topic: Other games
- Replies: 24
- Views: 14831
Re: Other games
... The Age series - if you're like me and computing on a budget, the Age of Empires series is good, honest fun. Like all RTS games, it's meant to test your mental reflexes. Check AoE Heaven for info. The Age of Wonders series - (Not to be confused with the above) this one is turn-based, and set ...
- Wed Mar 17, 2010 7:41 am
- Forum: Testing & Debugging
- Topic: Minor bugs
- Replies: 721
- Views: 2655502
Re: Minor bugs
... Wouldn't call that a "bug" so much as a suggested feature. But yeah, I've intended to expand to all of the elements. Fire shield was a test run, sorta.
- Fri Mar 05, 2010 7:45 pm
- Forum: Testing & Debugging
- Topic: Minor bugs
- Replies: 721
- Views: 2655502
Re: Minor bugs
Be vigilant and test everything is our motto. After all, it could've freaked out and done something unexpected like give us 64 thousand skill points :p
- Sun Feb 21, 2010 11:00 am
- Forum: Gameplay & Discussion
- Topic: Creative player ideas for in-game items, zones, etc.
- Replies: 1543
- Views: 1168334
Re: Creative player ideas for in-game items, zones, etc.
... of this dark book. It lists countless theories on the nature of 'reality' and 'time'. Do we have anything to possibly try out these theories with? Test Object Samples wanted Samples available [Shimmering chaos] 2 n {Crystallizer of Dreams} 1 n {Shining Trapezohedron} 1 n **1st time only - permanent ...
- Sun Feb 21, 2010 3:00 am
- Forum: Gameplay & Discussion
- Topic: Creative player ideas for in-game items, zones, etc.
- Replies: 1543
- Views: 1168334
Re: Creative player ideas for in-game items, zones, etc.
... of this dark book. It lists countless theories on the nature of 'reality' and 'time'. Do we have anything to possibly try out these theories with? Test Object Samples wanted Samples available [Shimmering chaos] 2 n {Crystallizer of Dreams} 1 n {Shining Trapezohedron} 1 n **1st time only - permanent ...
- Tue Feb 09, 2010 12:03 am
- Forum: Gameplay & Discussion
- Topic: OMG RETCON! (discussion)
- Replies: 127
- Views: 119032
Re: OMG RETCON!
... field" of competition between newer and older players, either because of the differential in number of permed skills or in wealth. A way to test the players, rather than the accumulated benefits on the characters. Or for someone who can't afford to donate, it gives the opportunity to make ...
- Thu Feb 04, 2010 7:11 am
- Forum: Testing & Debugging
- Topic: Minor bugs
- Replies: 721
- Views: 2655502
Re: Minor bugs
I'm about as sure as I can be that the chips drop is working, unless for some reason it's universally broken right now. Seems like I did my test based on bogus data from the wiki (specifically, it stated Here Comes the Bribe has a constant chip drop, where it seems to be variable) and too few ...