Search found 28 matches: first+aid
Searched query: first+aid
- Tue Jul 22, 2014 5:11 am
- Forum: Gameplay & Discussion
- Topic: Heirloom Derby
- Replies: 80
- Views: 287638
Re: Heirloom Derby
... healing skill that doesn't need to have points put in (knit flesh or first aid kit) Lifeblood manipulation Meditation Proper hydration Starfish regeneration Aura: Mental ...
- Sat Nov 30, 2013 12:00 am
- Forum: Gameplay & Discussion
- Topic: A new newbie from the land of Erf!
- Replies: 50
- Views: 50711
Re: A new newbie from the land of Erf!
You know what. I actually wish I had chosen First Aid as I went Elemental as my next class and the lack of healing means I'm burning turns like crazy due to being hurt in fights all the time!
- Wed Nov 20, 2013 4:37 pm
- Forum: Gameplay & Discussion
- Topic: A new newbie from the land of Erf!
- Replies: 50
- Views: 50711
Re: A new newbie from the land of Erf!
... painful In terms of pay for skills - Healing is very useful - I like first aid. Alternatively fire shield often makes beating up the early minor foes much easier. If ...
- Sun Jun 09, 2013 4:47 pm
- Forum: Gameplay & Discussion
- Topic: Creative player ideas for in-game items, zones, etc.
- Replies: 1543
- Views: 1084395
Re: Creative player ideas for in-game items, zones, etc.
... heroes of that world, such as The Ace (Michael Ace) [/color], or seek aid from the fledgeling Psion hero, the Bind Mender. Finally, attempt to ... Twin, but he/she explains, they aren't your twin, they are YOU. The first "fight" is a noncombat, as you are unable to beat yourself. ...
- Sun Jun 09, 2013 12:13 pm
- Forum: Gameplay & Discussion
- Topic: Creative player ideas for in-game items, zones, etc.
- Replies: 1543
- Views: 1084395
Re: Creative player ideas for in-game items, zones, etc.
... heroes of that world, such as The Ace (Michael Ace) [/color], or seek aid from the fledgeling Psion hero, the Bind Mender. Finally, attempt to ... Twin, but he/she explains, they aren't your twin, they are YOU. The first "fight" is a noncombat, as you are unable to beat yourself. ...
- Sat Jun 08, 2013 7:30 pm
- Forum: Gameplay & Discussion
- Topic: Creative player ideas for in-game items, zones, etc.
- Replies: 1543
- Views: 1084395
Re: Creative player ideas for in-game items, zones, etc.
... heroes of that world, such as The Ace (Michael Ace) [/color], or seek aid from the fledgeling Psion hero, the Bind Mender. Finally, attempt to ... Twin, but he/she explains, they aren't your twin, they are YOU. The first "fight" is a noncombat, as you are unable to beat yourself. ...
- Fri Mar 23, 2012 4:14 pm
- Forum: Off the Wall
- Topic: non-retcon contest - completed
- Replies: 71
- Views: 134162
Re: non-retcon contest - completed
... use in the long term when spending skill points. I loaded points into first aid, which was good for low levels but I then also needed to spend on lifeblood to finish the ...
- Sun Feb 12, 2012 1:18 pm
- Forum: Testing & Debugging
- Topic: Minor bugs
- Replies: 721
- Views: 2505991
Re: Minor bugs
The Guild for Imaginative Metachronism First Aid Tent
If you blame jousting it heals you for free, however the nav.php frame doesn't update to reflect the healing as it does when you pay for it.
Fixed!
If you blame jousting it heals you for free, however the nav.php frame doesn't update to reflect the healing as it does when you pay for it.
Fixed!
- Sat Jul 23, 2011 9:21 pm
- Forum: Gameplay & Discussion
- Topic: Cris does stupid stunts!
- Replies: 72
- Views: 78569
Re: Cris does stupid stunts!
... paperclips, 2 ichors, 1 fire bladder, 2 power paks, 3 or 4 rounds of first aid, 5 webbed sands, several rounds using Justin's Magic Wand (of all things) or additional ...
- Fri Jul 22, 2011 8:56 pm
- Forum: Gameplay & Discussion
- Topic: Cris does stupid stunts!
- Replies: 72
- Views: 78569
Re: Cris does stupid stunts!
... D-8 Endurance: 0 Stun Gas: 0 Upgrade Armor: 10 Basic Martial Arts: 10 First Aid: 10 Sugar Purifier: 0 Upgrade Weapons: 6 Metal Detector: 10 Advanced Martial Arts: 0 Aerodynamic ...
- Mon May 02, 2011 8:11 pm
- Forum: Gameplay & Discussion
- Topic: Gadgeteer - battle tactics
- Replies: 4
- Views: 11379
Re: Gadgeteer - battle tactics
... (and I'd only put 6 in Weapons), skill points could go as you please. First Aid's handy, and Advanced Martial Arts increases damage. And Metal Detector's always useful, ...
- Mon May 02, 2011 8:11 am
- Forum: Gameplay & Discussion
- Topic: Gadgeteer - battle tactics
- Replies: 4
- Views: 11379
Gadgeteer - battle tactics
... where he can't hit me. Is that 40% damage more or less than 1 cast of First-Aid (15HP, though I'm much more likely to put SP points here since the skill is universally ...
- Mon Feb 21, 2011 3:41 am
- Forum: Gameplay & Discussion
- Topic: what level is the castle? (without any items of the month)
- Replies: 16
- Views: 23620
Re: what level is the castle? (without any items of the mont
... but the lack of a healing spell is a pain. So being a Naturalist with First Aid/Lifeblood/Knit bone is a great advantage. 2) Im always putting SP into Initiative boosters, ...
- Thu Jan 06, 2011 11:16 pm
- Forum: Gameplay & Discussion
- Topic: Creative player ideas for in-game items, zones, etc.
- Replies: 1543
- Views: 1084395
Re: Creative player ideas for in-game items, zones, etc.
Idea for an enemy: Robo-FAK (Robotic First Aid Kit) An attempt by corporate interests to displace human EMTs with robots. Robo-FAK was designed to ...
- Sun Dec 12, 2010 6:25 am
- Forum: Gameplay & Discussion
- Topic: Skill Perm Order
- Replies: 17
- Views: 21878
Re: Skill Perm Order
... 1) Upgrade Weapons (run Frickin' sharp at all times, 10 points asap) 2) First Aid (invest points gradually, I usually have 5 points there at the end of the run) 3) Armadillo ...
- Fri Dec 10, 2010 1:49 pm
- Forum: Gameplay & Discussion
- Topic: Skill Perm Order
- Replies: 17
- Views: 21878
Re: Skill Perm Order
... of course makes fire within and proper hydration two must-have perms. First aid is also fairly useful, although knit flesh with the right equipment (Thunder in a Bottle ...
- Thu Dec 09, 2010 4:47 pm
- Forum: Gameplay & Discussion
- Topic: Skill Perm Order
- Replies: 17
- Views: 21878
Re: Skill Perm Order
... =] One gets healing spell very late, latter has none, so for them First Aid (or Knit Bones if someone prefers) is pretty useful. @6) Why not Maul? I know it's few ...
- Thu Dec 09, 2010 4:35 pm
- Forum: Gameplay & Discussion
- Topic: Skill Perm Order
- Replies: 17
- Views: 21878
Re: Skill Perm Order
I did several Gadget runs in a row, and didn't bother perming First Aid until the last one. It's really useful, but you get it pretty early...
- Thu Dec 09, 2010 4:32 pm
- Forum: Gameplay & Discussion
- Topic: Skill Perm Order
- Replies: 17
- Views: 21878
Skill Perm Order
... preference (not taking into account retcon Class synergies) for NP: 1) First Aid - some classes do not have healing, others make it too expensive. 2) Battle Armor - who ...
- Wed Nov 17, 2010 11:07 pm
- Forum: Gameplay & Discussion
- Topic: Pulls vs Perms
- Replies: 15
- Views: 16729
Re: Pulls vs Perms
... 3. Elemental - 12 days - The Fire Within 4. Gadgeteer - 11 days - First Aid
- Mon Sep 27, 2010 3:24 pm
- Forum: Gameplay & Discussion
- Topic: The first retcon: What should I perm?
- Replies: 20
- Views: 19924
Re: The first retcon: What should I perm?
... which would help immensely at lower levels. :wink: Gadgeteer also has First Aid, which iirc is the best healing skill at low levels. Might be wrong but it seems that Gadgeteer ...
- Wed Sep 01, 2010 3:04 am
- Forum: Gameplay & Discussion
- Topic: The first retcon: What should I perm?
- Replies: 20
- Views: 19924
Re: The first retcon: What should I perm?
Another question: Which class should I retcon as first? I have a list of skills I'm currently interested in perming. The Fire Within ... Echolocation Starfish Regeneration Snout of the Swine Gadgeteer: First Aid Metal Detector Improved Tinkering Psion: Aura: Keen Observation Premonition ...
- Tue Aug 31, 2010 9:17 am
- Forum: Gameplay & Discussion
- Topic: The first retcon: What should I perm?
- Replies: 20
- Views: 19924
Re: The first retcon: What should I perm?
my first skills permed for each class (note: i may do multiple of 1 class before 1 of another)
Elemental: Fire Within
Naturalist: Starfish Regeneration
Gadgeteer: Martial Arts or First Aid, not sure
Psion: Meditation or possibly Knit Bone, not sure
Elemental: Fire Within
Naturalist: Starfish Regeneration
Gadgeteer: Martial Arts or First Aid, not sure
Psion: Meditation or possibly Knit Bone, not sure
- Tue Aug 31, 2010 9:11 am
- Forum: Gameplay & Discussion
- Topic: The first retcon: What should I perm?
- Replies: 20
- Views: 19924
Re: The first retcon: What should I perm?
... to 14 during a run in order to eventually perm it. Gadget skills... first aid is the blatant choice (it's the best HP return for the cost of the skill until you have ...
- Tue Mar 02, 2010 8:02 pm
- Forum: Gameplay & Discussion
- Topic: Skill points 83.5% added - NON-SPOILERY discussion here
- Replies: 34
- Views: 32418
Re: Skill points halfway added - NON-SPOILERY discussion here
Well... um... First Aid seems to have been updated... but Gadgeteers never get no love. Also... the combat frequency modifying skills ...
- Tue Mar 02, 2010 6:13 pm
- Forum: Gameplay & Discussion
- Topic: Skill points 83.5% added - NON-SPOILERY discussion here
- Replies: 34
- Views: 32418
Re: Skill points halfway added - NON-SPOILERY discussion here
Well... um... First Aid seems to have been updated... but Gadgeteers never get no love. Also... the combat frequency modifying skills ...
- Sat Feb 20, 2010 4:48 pm
- Forum: Gameplay & Discussion
- Topic: Spoillerific skill points discussion -- Seriously Spoilery
- Replies: 35
- Views: 28255
Re: Spoillerific skill points discussion -- Seriously Spoilery
... that one of the deciding factors in implementing this? (ie: to render aid from other players completely trivial) First, I dispute the use of the phrase "completely trivial" and would substitute ...
- Sun Apr 19, 2009 7:02 pm
- Forum: Gameplay & Discussion
- Topic: "Ascension" Strategy
- Replies: 51
- Views: 38021
Re: "Ascension" Strategy
You can't pass up Heroic Efficiency. And then Meditation, probably. After that, probably one of the lower level attack spells or First Aid.