Search found 116 matches
- Sat Nov 05, 2011 1:48 pm
- Forum: Gameplay & Discussion
- Topic: Creative player ideas for in-game items, zones, etc.
- Replies: 1543
- Views: 1195913
Re: Creative player ideas for in-game items, zones, etc.
2 ideas for nonseizium talisman and vehicle: talisman : glow in the dark lipgloss infinisemally small increased change of ultra rare (x2) -3 hp/turn -10% resistances vehicle: CZM 4x4 description: the most rugged vehicle produced by Carl Zunderburg Motors unbranded jalopy+nonseizium welded together. ...
- Sun Sep 18, 2011 2:42 pm
- Forum: Gameplay & Discussion
- Topic: Don't panic!
- Replies: 30
- Views: 59836
Re: Don't panic!
if i knew php, id gladly take over... sadly, i dont, and I wouldnt even know where to start, and I would be very hesitant to start with an already in work project, especially one that, if broken, would cause massive emails into an inbox somewhere...
but i do want to learn php someday soonish...
but i do want to learn php someday soonish...
- Wed Jun 29, 2011 1:57 pm
- Forum: Gameplay & Discussion
- Topic: Contest: photo/art that you'd see in Twilight
- Replies: 29
- Views: 47040
Re: Contest: photo/art that you'd see in Twilight
The Skies over Downtown http://upload.wikimedia.org/wikipedia/commons/b/b6/Sunset_over_New_York_City_1932.jpg Classic photo of NYC. I feel like there are no really good shots of a city in that zone, and this one definitely adds that. Dunno how well it will scale, but Im sure some photoshop-fu or cr...
- Thu May 26, 2011 9:05 pm
- Forum: Off the Wall
- Topic: Make me laugh.
- Replies: 21
- Views: 72151
Re: Make me laugh.
My favorite thing to watch a dog (or tiger) do
- Wed May 18, 2011 3:03 pm
- Forum: Gameplay & Discussion
- Topic: Whirlwind
- Replies: 20
- Views: 38617
Re: Whirlwind
You got an item: trimensional cortex That was 50 blue pills, and I still had plenty of time left over. ... For those wondering, I used somewhere between 100 and 120 flash powders, ... Now, I spent a lot of time farming flash powder and pill bottles, and had plenty of stuff knocking around, but I wa...
- Fri May 06, 2011 11:07 am
- Forum: Gameplay & Discussion
- Topic: Creative player ideas for in-game items, zones, etc.
- Replies: 1543
- Views: 1195913
Re: Creative player ideas for in-game items, zones, etc.
Sweet Tooth
Offhand item that grants +50-75% sugar item drops.
Offhand item that grants +50-75% sugar item drops.
- Thu May 05, 2011 8:23 am
- Forum: Gameplay & Discussion
- Topic: Market Discussion Thread
- Replies: 6
- Views: 10433
Re: Market Discussion Thread
I would agree Nardo, that many old timers are sticking to the 10+x months metric and it is causing so few sales. The only items that seem to be requested in high volume are those that give unique effects (recyclonizer/ star set/ etc.) and not typically the rare items like a hero's cape or fighting c...
- Thu Mar 31, 2011 7:23 pm
- Forum: Off the Wall
- Topic: Lichen's March Giveaway!!!
- Replies: 7
- Views: 10949
Re: Lichen's March Giveaway!!!
plrase strike spartacus615 from the list, it is an alt, and was a msitake.
- Wed Mar 30, 2011 9:39 am
- Forum: Gameplay & Discussion
- Topic: Creative player ideas for in-game items, zones, etc.
- Replies: 1543
- Views: 1195913
Re: Creative player ideas for in-game items, zones, etc.
how about one of the post-mick quests that the quest reward is simply a key. The key is innocuous, mysterious, and fragile. You try every possible lock you can find, but it doesnt seem to open anything at all. Eventually, you give up, and retcon. low and behold, the key is the key to the mick's war ...
- Tue Mar 22, 2011 4:23 pm
- Forum: Off the Wall
- Topic: Shedding some light on Mall Prices
- Replies: 7
- Views: 13165
Re: Shedding some light on Mall Prices
The last two sentences demonstrate the efficiency. I figured out the average time given for both, figured out the average turn difference. I took the difference in cost and divided it by the average difference in turns. sorry I didnt write that, but I had to leave work.
- Tue Mar 22, 2011 2:57 pm
- Forum: Off the Wall
- Topic: Shedding some light on Mall Prices
- Replies: 7
- Views: 13165
Shedding some light on Mall Prices
Im bored at work, waiting for someone else to finish their part of the project so I can finish mine, so here are some statistics I pulled off the mall. Note: all calculations do not take into account any other effects the items may have, such as stat gains, effects, rarity, etc. etc. Caffeine and Su...
- Fri Mar 18, 2011 8:05 am
- Forum: Help & Hints
- Topic: +XP and +%XP question!
- Replies: 5
- Views: 42227
Re: +XP and +%XP question!
It would be simple to test. Put on all the +%xp equipment you have. Fight an enemy, note the xp gain. Put on all the +xp gear. Fight same enemy. Since there is no range on xp, if you get a difference larger than the +xp, then they stack. If the difference is simply the +xp, then they do not stack. M...
- Sat Mar 12, 2011 6:48 pm
- Forum: Off the Wall
- Topic: Maso's for sissies...
- Replies: 35
- Views: 67038
Re: Maso's for sissies...
Cristiona wrote:I wonder if it says something that, so far, the only people crazy enough to try are women...
FTFY
- Fri Feb 25, 2011 9:26 am
- Forum: Gameplay & Discussion
- Topic: what level is the castle? (without any items of the month)
- Replies: 16
- Views: 25674
Re: what level is the castle? (without any items of the mont
level 19 now, list is pretty much the same as above except im using a karma charm instead of binoculars (finally could afford it), and a no SP aura:mystery and a full SP armadillo armor have been added to the buffs. I can easily take on enemies with 2 firestorms/psionic blasts (no SP), but that runs...
- Wed Feb 23, 2011 9:58 pm
- Forum: Gameplay & Discussion
- Topic: The Level 4 Quest - NO spoliers
- Replies: 6
- Views: 16237
Re: The Level 4 Quest - NO spoliers
we could fix that by making a rule that such and such chat channel is wiki-leaks free, ya know, with your head moderator powers and all...
- Wed Feb 23, 2011 8:33 am
- Forum: Gameplay & Discussion
- Topic: what level is the castle? (without any items of the month)
- Replies: 16
- Views: 25674
Re: what level is the castle? (without any items of the mont
Level 16 psion: Equipment: imperial diadem pod blaster xent breastplate goldfinger gloves xent breeches prefontane's shoes black box cupid's quiver binoculars dice key chain pegasus 2 positronics with the +NC and -time occasionally programs jujitsu sidekick Active effects: Air Shield (0 SP) Fire Shi...
- Tue Feb 22, 2011 10:39 am
- Forum: Gameplay & Discussion
- Topic: what level is the castle? (without any items of the month)
- Replies: 16
- Views: 25674
Re: what level is the castle? (without any items of the mont
Spellcasting with appropriate items (+spell damage, -spell cost, etc) Id say Level 15-16. Ranged/melee with appropriate gear, 16-18 farming gear, id say level 18-20. Some skills greatly help but arent necessary unless you are spellcasting. Then you need to have your spells and Fire Within maxed out....
- Wed Feb 16, 2011 3:14 pm
- Forum: Gameplay & Discussion
- Topic: Creative player ideas for in-game items, zones, etc.
- Replies: 1543
- Views: 1195913
Re: Creative player ideas for in-game items, zones, etc.
Can we please have a nerd riot during comic con? Think of it, Trekkies versus Wanna be Jedi, Steampunk versus Sci-fi, the possibilities are limitless. Do something like in KoL with the frat boys and hippies where you pick 1 of several sides and have unique rewards... Amazingness would ensue.
- Thu Feb 03, 2011 10:58 am
- Forum: Off the Wall
- Topic: Question concerning a Future Giveaway
- Replies: 0
- Views: 43891
Question concerning a Future Giveaway
I want to preform a time-sensitive give away. Im not divulging the details here, but I will use the forums to give a heads-up. THis post is to figure out when the most people will be on, thereby giving the most people a chance at winning. For the purposes of the poll, weekday is Sunday Night (rollov...
- Fri Jan 28, 2011 9:37 am
- Forum: Gameplay & Discussion
- Topic: Thea Tyme with Ryme - Jan 28 @ 7 p.m. US mountain time
- Replies: 22
- Views: 35591
Re: Thea Tyme with Ryme - Jan 28 @ 7 p.m. US mountain time
I think the easiest way to balance taming is create an item that allows other classes to tame, but thats just my 2 cents. On the rooftops note, it is more useful in run than many other places (think sanitarium/robot hive), seeing as how it provides xentrium breastplates, bonus skill points, and many...
- Tue Jan 25, 2011 8:59 pm
- Forum: Gameplay & Discussion
- Topic: Thea Tyme with Ryme - Jan 28 @ 7 p.m. US mountain time
- Replies: 22
- Views: 35591
Re: Thea Tyme with Ryme - Jan 28 @ 7 p.m. US mountain time
Timeframe on the King being finalized? Why do I have to leave the sewers to throw on the sandals I just found, even if I am barefoot? Please, pretty please, with a nice big bundle of cherries on top make passable pilot permable and I will promise to stop my complaining about the pseudo-nerf to the m...
- Sat Jan 01, 2011 6:01 pm
- Forum: Gameplay & Discussion
- Topic: January IOTM - AT/RI Digitizer
- Replies: 23
- Views: 30657
Re: January IOTM - AT/RI Digitizer
sounds like i might actually rest with that heart since it gives XP... Sweet...
- Sat Jan 01, 2011 4:42 pm
- Forum: Gameplay & Discussion
- Topic: PANIC
- Replies: 9
- Views: 12082
Re: PANIC
Oh thank ye, I thought my donation broke something... maybe it was ryme...
- Tue Dec 28, 2010 9:07 am
- Forum: Gameplay & Discussion
- Topic: Creative player ideas for in-game items, zones, etc.
- Replies: 1543
- Views: 1195913
Re: Creative player ideas for in-game items, zones, etc.
Anybody can install positronic computers, all classes can hold auras, there are items that allow non-elementalists to breathe underwater (mostly for that one quest i take it), but only naturalsits can tame. How about an item that allows any class to tame an animal 5-10 times a day?
- Mon Dec 27, 2010 10:16 am
- Forum: Off the Wall
- Topic: The Susan Novak Diaries
- Replies: 24
- Views: 26084
Re: The Susan Novak Diaries
I wonder how often ryme checks this account, and if there are more that belong here now...
- Mon Dec 27, 2010 9:18 am
- Forum: Gameplay & Discussion
- Topic: The Mall
- Replies: 12
- Views: 21193
Re: The Mall
Could there be someway to either put items in run into deep storage, or add items to the mall from in run during restrictions. I think the adding items into Deep Storage would be the simplest solution, but this is a really minor request. Great Job on the Mall...
- Sun Dec 26, 2010 4:44 pm
- Forum: Testing & Debugging
- Topic: things that need use multiple
- Replies: 78
- Views: 226755
Re: things that need use multiple
the frusion neodymnium beads set lacks the use multiple.
- Fri Dec 24, 2010 1:36 pm
- Forum: Gameplay & Discussion
- Topic: Creative player ideas for in-game items, zones, etc.
- Replies: 1543
- Views: 1195913
Re: Creative player ideas for in-game items, zones, etc.
financial spreadsheet+ physiological scan code = Carl's Complete Personal Inventory Software Assemble Message: You repurpose the spreadsheet and the scan code to keep track of all of the items you carry on your person, along with ammo and fuel levels. This software ensures you always know exactly ho...
- Wed Dec 22, 2010 9:05 pm
- Forum: Testing & Debugging
- Topic: mall interface/functionality tweak requests
- Replies: 9
- Views: 44537
Re: mall interface/functionality tweak requests
could the window shop arrows be moved to the top, with the left one be on the left side fo the name, and the right to the right side? when im jsut browsing it would be a lot better to have the arrows always in the same spot rather than jumping up and down. Love it no matter what, great job guys.
- Tue Dec 14, 2010 8:52 am
- Forum: Off the Wall
- Topic: Lichen's giveaways are here!
- Replies: 19
- Views: 18718
Re: Lichen's giveaways are here!
odds of this are pretty low... but could someone win twice? Also, if its not too much edit the top post with who won what?
- Mon Dec 06, 2010 3:28 pm
- Forum: Gameplay & Discussion
- Topic: Petition to make Nocturne items free pulls
- Replies: 43
- Views: 54869
Re: Petition to make Nocturne items free pulls
they don't fit into my play-style. You are not everyone, and by the looks of this petition, not even close to a majority of people and players agree. I have used the shadow blaster and pulled it the last few runs, and I plan on continuing to pull it as my high level ranged weapon for a long time to...
- Thu Dec 02, 2010 4:51 pm
- Forum: Off the Wall
- Topic: Alphabet Soup - Game
- Replies: 919
- Views: 4502346
Re: Alphabet Soup - Game
Maybe that last post shouldnt count? im not sure its even engrish...
- Thu Dec 02, 2010 4:49 pm
- Forum: Gameplay & Discussion
- Topic: Petition to make Nocturne items free pulls
- Replies: 43
- Views: 54869
Re: Petition to make Nocturne items free pulls
for the argument: why cant ryme make them 1 pull per run? silver stars are free pulls, so the current iotm is basically a free pull. the current system creates a problem that in order to be able to have say an umbra's shadow blaster every run you have to always do 12 mettle runs for the rest of you...
- Mon Nov 22, 2010 9:26 am
- Forum: Testing & Debugging
- Topic: Minor bugs
- Replies: 721
- Views: 2702783
Re: Minor bugs
Note in game manual saying not fully implemented please?Ryme wrote:PP cost of lifeblood manipulation has never been implemented yet, but will be one of these days; just so you know.
- Mon Nov 22, 2010 9:24 am
- Forum: Gameplay & Discussion
- Topic: Petition to make Nocturne items free pulls
- Replies: 43
- Views: 54869
Re: Petition to make Nocturne items free pulls
As I told someone in chat, if you want to get any traction on this argument you should be asking "why can't I sell Nocturne items back for mettle" instead of trying to grab it all for yourself and make everything a free pull. Not that I'm saying Ryme would consider making them returnable ...
- Sun Nov 21, 2010 12:58 pm
- Forum: Gameplay & Discussion
- Topic: Tea Time with Ryme
- Replies: 7
- Views: 12048
Re: Tea Time with Ryme
I wont be able to make it due to a new, no laptops after dinner rule. ETA on next big project? (mall I think, based on that poll) What project are you most excited about? How smoothly do you think the transition to retcon went? Will you ever give Muhandes a crib sheet, ham banner, and dumbbell so he...
- Thu Nov 18, 2010 12:11 pm
- Forum: Gameplay & Discussion
- Topic: Creative player ideas for in-game items, zones, etc.
- Replies: 1543
- Views: 1195913
Re: Creative player ideas for in-game items, zones, etc.
First off, stone armor provides defense, it wouldnt do the whole reduce critical damage/chance. Second: One-time/yearly event idea: St. Anne Park is overrun with KoL LARPers. You have to go in and stop them from doing illegal things to seals and weird things to turtles, all while avoiding the freaks...
- Wed Nov 17, 2010 8:33 am
- Forum: Testing & Debugging
- Topic: Minor bugs
- Replies: 721
- Views: 2702783
Re: Minor bugs
Skill Name Skill Type PP Skill Points "Lifeblood Manipulation noncombat 20 9" "Lifeblood Manipulation (20 PP) Use Skill" "10. Lifeblood Manipulation Equation: heals 50 + 5X% of HP; costs 20 - round(X/2) PP Max: heals 100% of HP when cast; costs 15 PP" Something is broke...
- Tue Nov 09, 2010 9:02 am
- Forum: Testing & Debugging
- Topic: Minor bugs
- Replies: 721
- Views: 2702783
Re: Minor bugs
And ive got 2 detectors sitting in my deep storage because the choice was 2500 chips or retconning that day. I picked the retconning, and thus didnt finish the quest.
- Fri Nov 05, 2010 2:42 pm
- Forum: Gameplay & Discussion
- Topic: Fastest Retcon Time
- Replies: 58
- Views: 62884
Re: Fastest Retcon Time
72%, based off 33 encounters. Dont trust that number. Furthermore, Its not necessary to start quests before using all the squid discs, because having the ability to wear sneakiers could maximize the noncombat rate (rolled doll, garcia, sneakiers, stealth for non-Iotm). For super speed runners, every...