Search found 107 matches
- Tue Mar 12, 2013 11:13 am
- Forum: Off the Wall
- Topic: funny spoonerisms
- Replies: 13
- Views: 62086
Re: funny spoonerisms
How about instead of nooks and crannies, we have crooks and nannies.
- Wed Mar 06, 2013 8:28 pm
- Forum: Gameplay & Discussion
- Topic: Mechapinata High Command
- Replies: 26
- Views: 32784
Re: Mechapinata High Command
More drops might be feasible. A unique item would again encourage a whole set of people to try and fight it.
- Wed Mar 06, 2013 7:24 pm
- Forum: Gameplay & Discussion
- Topic: Badge spading bounty - until March 31st
- Replies: 27
- Views: 44040
Re: Badge spading bounty - until March 31st
I'm just going to continue slacking....
- Wed Mar 06, 2013 7:22 pm
- Forum: Gameplay & Discussion
- Topic: Mechapinata High Command
- Replies: 26
- Views: 32784
Re: Mechapinata High Command
Because otherwise the math wouldn't work out properly. Cheers! Kinak Isn't this enough of a reason? It only exists because of the way using pinata gear lessens the amount of each type of pinata that you have to fight. Yes, having it exist does encourage some people to fight it. Giving a badge for t...
- Mon Mar 04, 2013 7:19 pm
- Forum: Off the Wall
- Topic: March retcon giveaway - CLOSED
- Replies: 38
- Views: 134112
Re: March retcon giveaway
Mine was 2 days @ 20 hrs, 32 min, 59 sec
But then again, I burned almost my entire stock of squids, as well as a bunch of red eyes. Red Eyes: 2791.67 min, and that's after a day and a half of running adventures.
But then again, I burned almost my entire stock of squids, as well as a bunch of red eyes. Red Eyes: 2791.67 min, and that's after a day and a half of running adventures.
- Sat Dec 01, 2012 7:22 pm
- Forum: Off the Wall
- Topic: What Are Your (Random) Powers?
- Replies: 13
- Views: 65945
Re: What Are Your (Random) Powers?
I have Necrotic Empowerment and Muscle Manipulation.
An interesting combo. But definitely makes me either a very dark hero or an outright villain.
An interesting combo. But definitely makes me either a very dark hero or an outright villain.
- Wed Aug 08, 2012 2:10 pm
- Forum: Gameplay & Discussion
- Topic: Singularity Chip (Personal Quest)
- Replies: 13
- Views: 26304
Re: Singularity Chip (Personal Quest)
Thanks Cris. It's gonna be a looooong haul.
- Sat Jun 23, 2012 7:29 pm
- Forum: Gameplay & Discussion
- Topic: Ideas for a new/better pvp system
- Replies: 24
- Views: 49261
Re: Ideas for a new/better pvp system
So glad to see this thread starting to pick up some extra responses! Particularly from Ryme and Kinak! :) Though I was hoping more people would put in ideas for Items or Superpowers... As I've mentioned before, a PvP revamp is definitely coming eventually, it's just after Leagues for a variety of re...
- Wed Jun 20, 2012 1:29 pm
- Forum: Gameplay & Discussion
- Topic: Ideas for a new/better pvp system
- Replies: 24
- Views: 49261
Re: Ideas for a new/better pvp system
Never played 12 Sands, and I know nothing about AJAX, so that isn't useful to me. :oops: I like turn based, live combats. Though there are pretty many problems therein. As mentioned, the biggest is having people on during the same time as you. Not sure our player base is quite large enough for that,...
- Tue Jun 19, 2012 3:23 pm
- Forum: Gameplay & Discussion
- Topic: Ideas for a new/better pvp system
- Replies: 24
- Views: 49261
Re: Ideas for a new/better pvp system
Awesome, some real feedback! Great to hear from you guys, thanks for your input! I've never played PVP in KOL either, so I can't really speak to how that end works. I, personally, like that the PVP matches are kept more equal, even if that makes them somewhat separate from the main game. One of the ...
- Sun Jun 17, 2012 11:06 am
- Forum: Gameplay & Discussion
- Topic: Ideas for a new/better pvp system
- Replies: 24
- Views: 49261
Re: Ideas for a new/better pvp system
Well, thanks for the uninspiring post, Satan. Was that an attempt at humor? :? It's hard to tell from your post. If you don't mind, I'd like to try and keep this thread on track for its purpose, please refrain from posts that won't further its goal. Thanks! :wink: Moving forward. Items have basicall...
- Fri Jun 15, 2012 2:23 pm
- Forum: Gameplay & Discussion
- Topic: Ideas for a new/better pvp system
- Replies: 24
- Views: 49261
Re: Ideas for a new/better pvp system
So, Kinak has the reins now, and he's implemented Idea #1. Huzzah! Progress on a better PVP! There's also a note in PVP that says "Note that PvP will be substantially reworked in the future." Which is also good. I've been feeling itchy about this thread, so I'm going to scratch it again. A...
- Fri May 18, 2012 7:37 pm
- Forum: Gameplay & Discussion
- Topic: I got an Ultra-rare!
- Replies: 39
- Views: 135298
Re: I got an Ultra-rare!
Enjoy it! I had a lot of fun doing this on my alt. It took plenty long enough, but it was fun for me to do.
- Sun Apr 15, 2012 2:54 pm
- Forum: Help & Hints
- Topic: transmogrification counter
- Replies: 4
- Views: 37839
Re: transmogrification counter
If you are doing it at the begining of each retcon, shouldn't you be able to use you number of times retconned as a counter for how many you have done?
- Sun Mar 18, 2012 12:58 pm
- Forum: Gameplay & Discussion
- Topic: Singularity Chip (Personal Quest)
- Replies: 13
- Views: 26304
Re: Singularity Chip (Personal Quest)
yeah, if I do end up getting this quest, I will definitely not be buying any vouchers. Not until they do get to a decent level in the mall.
- Thu Mar 15, 2012 1:09 pm
- Forum: Gameplay & Discussion
- Topic: Singularity Chip (Personal Quest)
- Replies: 13
- Views: 26304
Re: Singularity Chip (Personal Quest)
Well, I love the idea, but I'm not entirely sure that I am the right person for the job. Largely because I don't have the chips that you do to be purchasing them like you have. However, if you receive no better volunteers, I will be happy to take the torch and proceed with my best efforts to complet...
- Fri Mar 09, 2012 8:08 pm
- Forum: Gameplay & Discussion
- Topic: Creative player ideas for in-game items, zones, etc.
- Replies: 1543
- Views: 1195903
Re: Creative player ideas for in-game items, zones, etc.
would it be possible to get some wandering villains that when defeated give you a permanent stat boost instead of dropping an item? (maybe those can give you some chips too, since they wouldn't have an item to drop...)
- Sun Jan 22, 2012 10:01 am
- Forum: Off the Wall
- Topic: February Contest O' Love
- Replies: 11
- Views: 47536
Re: February Contest O' Love
How are you defining "top run"?
- Tue Dec 20, 2011 4:56 pm
- Forum: Gameplay & Discussion
- Topic: Recipe list?
- Replies: 6
- Views: 12859
Re: Recipe list?
I think it would be nice if you had the ability to purchase recipes in your hideout as you are downloading them off the internet. could be you'd only get a random one, or they could vary by cost, or some other such thing. Of course, you'd have to be able to store the recipe on your hard drive too th...
- Sat Nov 05, 2011 9:03 pm
- Forum: Gameplay & Discussion
- Topic: Ideas for a new/better pvp system
- Replies: 24
- Views: 49261
Re: Ideas for a new/better pvp system
Just a question, doesn't PvP fights normally involve your normal fighting capabilities like to hit/dodge/stats and so on? Mainly because if they did, Cristiona and Questionario would have simply won every fight, because they had old, high-level accounts. I could have instituted level-based brackets...
- Sat Nov 05, 2011 8:15 pm
- Forum: Gameplay & Discussion
- Topic: Introductory Podcast - November 1st
- Replies: 23
- Views: 35692
Re: Introductory Podcast - November 1st
I'd suggest putting disclaimers on them and making them so people are unable to post on them, but I doubt that would resolve the issues that Cris and Harry bring up. We've seen how well people tend to follow instructions on the IotM trades post. Those are good reasons not to have them, at least for ...
- Fri Nov 04, 2011 7:25 pm
- Forum: Gameplay & Discussion
- Topic: Introductory Podcast - November 1st
- Replies: 23
- Views: 35692
Re: Introductory Podcast - November 1st
Thanks for clarifying. I was expecting a totally different set of reasons. ^_^ It's good to know we have reached an understanding. I will continue to use the system that has been given to me and to check out the buying system when it is unleashed to see how well it works. I'm not sure how useful a ...
- Thu Nov 03, 2011 4:15 pm
- Forum: Gameplay & Discussion
- Topic: Introductory Podcast - November 1st
- Replies: 23
- Views: 35692
Re: Introductory Podcast - November 1st
The mall is great for selling things, but there are a lot of items (particularly IotM) that most people would only like to trade for stars. Would it be possible to add a section to the mall where things could be sold for stars instead of chips? I wouldn't mind even if it required a purchase like th...
- Wed Nov 02, 2011 6:30 pm
- Forum: Gameplay & Discussion
- Topic: Introductory Podcast - November 1st
- Replies: 23
- Views: 35692
Re: Introductory Podcast - November 1st
Didn't think about this in time for the podcast, but did while listening. So, to post for either an answer now or for a future podcast... The mall is great for selling things, but there are a lot of items (particularly IotM) that most people would only like to trade for stars. Would it be possible t...
- Fri Oct 14, 2011 2:45 pm
- Forum: Gameplay & Discussion
- Topic: TH Greasemonkey thread 2.0
- Replies: 129
- Views: 420435
Re: TH Greasemonkey thread 2.0
Thanks Kiv! that totally fixed my issues!
- Thu Oct 13, 2011 8:43 pm
- Forum: Gameplay & Discussion
- Topic: TH Greasemonkey thread 2.0
- Replies: 129
- Views: 420435
Re: TH Greasemonkey thread 2.0
Using the new Zillow improved auto-adventure script, I'm trying to code in a use ecto item, then star option. Problem: each ecto item has a different item number. So when I plug them all in, it willl try to use each one, in order and if I don't have the item, it defaults to attack. Is there a way to...
- Fri Oct 07, 2011 8:57 pm
- Forum: Off the Wall
- Topic: Which rare do you want? Contest
- Replies: 42
- Views: 133490
Re: Which rare do you want? Contest
Okay, verified by Ryme, we have our winners!
As soon as everyone picks their prizes I will send them out in pretty packages.
As soon as everyone picks their prizes I will send them out in pretty packages.
- Fri Oct 07, 2011 6:03 pm
- Forum: Off the Wall
- Topic: Which rare do you want? Contest
- Replies: 42
- Views: 133490
Re: Which rare do you want? Contest
All right, pending verification from Ryme, we have our winners: 1st: Acidcat 2nd: Sykzen 3rd: bmara Do ahead and either post what you want or send the message to me in game. Prizes will be sent out as soon as I get the verification from Ryme, as well as the item that you guys want... Thanks again fo...
- Fri Oct 07, 2011 2:16 pm
- Forum: Off the Wall
- Topic: Which rare do you want? Contest
- Replies: 42
- Views: 133490
Re: Which rare do you want? Contest
You people suck. I'm not even going to post my stats, because I'd rather you think they're higher than they actually are. so, without knowing you are in last place, how could I give you a prize for it? :wink: So far it looks like bmara is in first, with Jesus in second, and Garfnobl in third. Nommy...
- Sat Oct 01, 2011 2:06 pm
- Forum: Gameplay & Discussion
- Topic: Hello World (aka Don't Panic II, Electric Bugaloo)
- Replies: 49
- Views: 101305
Re: Hello World (aka Don't Panic II, Electric Bugaloo)
And a new PVP system... right? Right? C'mon guys... Answer me!?!?! J/K Although, when you do get around to it, I'd love to be able to give more input for it. It's one of those things that keeps occasionally rolling through this empty head of mine, and each time it seems to get a little bit bigger...
- Tue Sep 27, 2011 6:16 pm
- Forum: Off the Wall
- Topic: Which rare do you want? Contest
- Replies: 42
- Views: 133490
Re: Which rare do you want? Contest
What Harry said... Though, he should really sign up for this contest too, just for fun if nothing else... Also, this: as for not being speed... you retcon on Oct 1st then have one week to see how high you can get your stats. You do not have to reach the end of the retcon , in fact you should not rem...
- Tue Sep 27, 2011 12:09 pm
- Forum: Off the Wall
- Topic: Which rare do you want? Contest
- Replies: 42
- Views: 133490
Re: Which rare do you want? Contest
I'm game for some goofiness. One question, though... Buffed stats, or base stats? Buffed Stats will count. As it is no items/no skills you should all have the same opportunities to buff stats. begin on Oct 1st and will end on Oct 7th. Which? On server time, the "Oct 1st" rollover is 2110 ...
- Tue Sep 20, 2011 3:55 pm
- Forum: Off the Wall
- Topic: Which rare do you want? Contest
- Replies: 42
- Views: 133490
Re: Which rare do you want? Contest
The 15 zillion chip pieces are actually not a rare, but if that is the prize you want I will give them all to you as one item. as for not being speed... you retcon on Oct 1st then have one week to see how high you can get your stats. You do not have to reach the end of the retcon, in fact you should...
- Sun Sep 11, 2011 7:37 pm
- Forum: Gameplay & Discussion
- Topic: The new merit badges Spade thread
- Replies: 52
- Views: 123905
Re: The new merit badges Spade thread
If there was, you'd have to be able to combine them to get Captain Water! Then maybe you'd find the badge. >_<Sanjuro wrote:I used firewater, groundwater, sky water, and rain water and no badge.
Is there a "heart water" in this game?
- Sun Sep 11, 2011 7:36 pm
- Forum: Gameplay & Discussion
- Topic: Don't panic!
- Replies: 30
- Views: 59835
Re: Don't panic!
Wishing I could be the one to take over and make it run, but alas, I have no time either, and no coding skills at all. Best wishes for finding what you are seeking Ryme.
Now, where did I put that towel....
Now, where did I put that towel....
- Sun Sep 11, 2011 2:08 pm
- Forum: Off the Wall
- Topic: Which rare do you want? Contest
- Replies: 42
- Views: 133490
Which rare do you want? Contest
So, I'm ready to announce my next contest. It will be my first retcon contest and I have a confirmed agreement from Ryme to verify the winners as there is currently no way for me to verify them on my own. The Game: Build up your stats higher than anyone else. The Rules: 1) You must retcon at the beg...
- Mon Sep 05, 2011 5:19 pm
- Forum: Gameplay & Discussion
- Topic: Ideas for a new/better pvp system
- Replies: 24
- Views: 49261
Re: Ideas for a new/better pvp system
Just a question, doesn't PvP fights normally involve your normal fighting capabilities like to hit/dodge/stats and so on? I was a bit surprised when I found out the PvP system was like a totally different game where my normal game stats didn't matter. I believe the stats were taken out of the equat...
- Sun Sep 04, 2011 6:22 pm
- Forum: Off the Wall
- Topic: Next contest up for bidding is....
- Replies: 4
- Views: 38557
Re: Next contest up for bidding is....
It'll probably be a coupla weeks so everyone has enough notice to finish runs and such. I need to determine prizes and such as well.
- Thu Sep 01, 2011 4:36 pm
- Forum: Gameplay & Discussion
- Topic: Ideas for a new/better pvp system
- Replies: 24
- Views: 49261
Re: Ideas for a new/better pvp system
Those are almost universally good suggestions, 7. Lots of good flavor, and some interesting coordination with superhero themes. #1 is particularly good, and I may go out of my way to try to work that in. In my defense, my original plans did include some higher tier and more complicated equipment, a...
- Wed Aug 31, 2011 8:37 pm
- Forum: Gameplay & Discussion
- Topic: Ideas for a new/better pvp system
- Replies: 24
- Views: 49261
Ideas for a new/better pvp system
Okay, so it's no secret that Ryme has never really been thrilled with how PVP turned out for TH. I was bored the other day and started thinking of what would make it more interesting. Here is what I came up with. 1) I'd like to see a skill or item that generates one free pvp match per day. If you ca...